版本更新至 4.07
修复:玩家列表排序导致其他小游戏插件报废(自己写个容器保存玩家能累死?非要用傻逼计分板?) 修复:1.8 首次发送 Json 报错问题
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2
pom.xml
2
pom.xml
@ -6,7 +6,7 @@
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<groupId>me.skymc</groupId>
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<artifactId>TabooLib</artifactId>
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<version>4.06</version>
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<version>4.07</version>
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<properties>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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@ -155,5 +155,6 @@ public class TLocale {
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sender.sendMessage(TextComponent.toLegacyText(ComponentSerializer.parse(rawMessage)));
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}
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}
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}
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}
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@ -6,6 +6,7 @@ import me.skymc.taboolib.packet.PacketUtils;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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@ -156,7 +157,7 @@ public class TagDataHandler implements Listener {
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downloadPlayerVariable(e.getPlayer());
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}
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@EventHandler
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@EventHandler (priority = EventPriority.MONITOR)
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public void onQuit(PlayerQuitEvent e) {
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cancelPlayerVariable(e.getPlayer(), unregisterPlayerData(e.getPlayer()));
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}
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@ -14,6 +14,7 @@ import me.skymc.taboolib.events.itag.PlayerReceiveNameTagEvent;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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@ -1,9 +1,11 @@
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package me.skymc.taboolib.itagapi;
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import com.ilummc.tlib.util.Strings;
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import me.skymc.taboolib.Main;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import java.text.MessageFormat;
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import java.util.Objects;
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import java.util.UUID;
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@ -14,19 +16,21 @@ import java.util.UUID;
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public class TagPlayerData {
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private final UUID uuid;
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private final String nameOrigin;
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private String nameDisplay;
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private String prefix;
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private String suffix;
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public TagPlayerData(Player player) {
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this.uuid = player.getUniqueId();
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this.nameOrigin = player.getName();
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this.nameDisplay = player.getName();
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this.prefix = "";
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this.suffix = "";
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}
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public String getTeamHash() {
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return String.valueOf(Objects.hash(prefix));
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return Main.getInst().getConfig().getBoolean("TABLIST-SORT") ? String.valueOf(Objects.hash(prefix)) : nameOrigin;
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}
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public TagPlayerData reset() {
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@ -38,7 +42,7 @@ public class TagPlayerData {
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@Override
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public String toString() {
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return Strings.replaceWithOrder("TagPlayerData'{'uuid={0}, nameDisplay=''{1}'', prefix=''{2}'', suffix=''{3}'''}'", uuid, nameDisplay, prefix, suffix);
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return Strings.replaceWithOrder("TagPlayerData'{'uuid={0}, nameOrigin=''{1}'', nameDisplay=''{2}'', prefix=''{3}'', suffix=''{4}'''}'", uuid, nameOrigin, nameDisplay, prefix, suffix);
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}
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// *********************************
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@ -52,7 +56,7 @@ public class TagPlayerData {
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}
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public String getNameOrigin() {
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return Bukkit.getPlayer(uuid).getName();
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return nameOrigin;
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}
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public String getNameDisplay() {
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@ -921,13 +921,16 @@ public class NMSUtil19 {
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return result;
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}
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public static Class<?> fixBukkitClass(String className) throws ClassNotFoundException {
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public static Class<?> fixBukkitClass(String className) {
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if (!versionPrefix.isEmpty()) {
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className = className.replace("org.bukkit.craftbukkit.", "org.bukkit.craftbukkit." + versionPrefix);
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className = className.replace("net.minecraft.server.", "net.minecraft.server." + versionPrefix);
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}
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try {
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return NMSUtils.class.getClassLoader().loadClass(className);
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} catch (ClassNotFoundException ignored) {
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}
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}
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public static Object getHandle(Server server) {
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@ -34,6 +34,10 @@ LOCALE:
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# 如果需要开启仍然可以在语言文件中加入 papi: true
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USE_PAPI: false
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# 玩家列表(TAB)是否根据前缀排序
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# 启用后将会导致部分通过计分板获取玩家数据的插件出错(BedwarsRel、SkyWars)
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TABLIST-SORT: false
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# 是否启用更新检测
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UPDATE-CHECK: true
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