Soulbound/src/com/me/tft_02/soulbound/listeners/PlayerListener.java

273 lines
9.2 KiB
Java

package com.me.tft_02.soulbound.listeners;
import java.util.ArrayList;
import java.util.List;
import org.bukkit.ChatColor;
import org.bukkit.Sound;
import org.bukkit.entity.Item;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerFishEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerPickupItemEvent;
import org.bukkit.event.player.PlayerRespawnEvent;
import org.bukkit.event.player.PlayerShearEntityEvent;
import org.bukkit.event.server.ServerCommandEvent;
import org.bukkit.inventory.ItemStack;
import com.me.tft_02.soulbound.Soulbound;
import com.me.tft_02.soulbound.config.Config;
import com.me.tft_02.soulbound.config.ItemsConfig;
import com.me.tft_02.soulbound.datatypes.ActionType;
import com.me.tft_02.soulbound.runnables.SoulbindInventoryTask;
import com.me.tft_02.soulbound.runnables.UpdateArmorTask;
import com.me.tft_02.soulbound.runnables.UpdateInventoryTask;
import com.me.tft_02.soulbound.util.CommandUtils;
import com.me.tft_02.soulbound.util.DurabilityUtils;
import com.me.tft_02.soulbound.util.ItemUtils;
import com.me.tft_02.soulbound.util.Permissions;
import com.me.tft_02.soulbound.util.PlayerData;
public class PlayerListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onItemPickup(PlayerPickupItemEvent event) {
Player player = event.getPlayer();
Item item = event.getItem();
ItemStack itemStack = item.getItemStack();
if (ItemUtils.isSoulbound(itemStack) && !ItemUtils.isBindedPlayer(player, itemStack)) {
if (Permissions.pickupBypass(player)) {
return;
}
event.setCancelled(true);
return;
}
if (ItemUtils.isBindOnPickup(itemStack)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
if (ItemsConfig.getInstance().isActionItem(itemStack, ActionType.PICKUP_ITEM)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onItemDrop(PlayerDropItemEvent event) {
Player player = event.getPlayer();
Item item = event.getItemDrop();
ItemStack itemStack = item.getItemStack();
if (Config.getInstance().getPreventItemDrop()) {
if (ItemUtils.isSoulbound(itemStack) && ItemUtils.isBindedPlayer(player, itemStack)) {
item.setPickupDelay(2 * 20);
event.setCancelled(true);
new UpdateInventoryTask(player).runTask(Soulbound.p);
}
return;
}
if (Config.getInstance().getDeleteOnDrop()) {
player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
event.getItemDrop().remove();
return;
}
if (ItemsConfig.getInstance().isActionItem(itemStack, ActionType.DROP_ITEM)) {
ItemUtils.soulbindItem(player, itemStack);
return;
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onPlayerDeath(PlayerDeathEvent event) {
Player player = event.getEntity();
boolean deleteOnDeath = Permissions.deleteOnDeath(player);
boolean keepOnDeath = Permissions.keepOnDeath(player);
List<ItemStack> items = new ArrayList<ItemStack>();
if (!keepOnDeath && !deleteOnDeath) {
return;
}
for (ItemStack item : new ArrayList<ItemStack>(event.getDrops())) {
if (ItemUtils.isSoulbound(item) && ItemUtils.isBindedPlayer(player, item)) {
if (keepOnDeath) {
items.add(item);
event.getDrops().remove(item);
}
else if (deleteOnDeath) {
event.getDrops().remove(item);
}
}
}
PlayerData.storeItemsDeath(player, items);
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
private void onPlayerRespawn(PlayerRespawnEvent event) {
new SoulbindInventoryTask(event.getPlayer(), ActionType.RESPAWN).runTask(Soulbound.p);
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
private void onPlayerRespawnHighest(PlayerRespawnEvent event) {
Player player = event.getPlayer();
boolean keepOnDeath = Permissions.keepOnDeath(player);
if (!keepOnDeath) {
return;
}
List<ItemStack> items = new ArrayList<ItemStack>();
items = PlayerData.retrieveItemsDeath(player);
if (items != null) {
for (ItemStack item : items) {
player.getInventory().addItem(item);
}
}
new UpdateInventoryTask(player).runTask(Soulbound.p);
}
/**
* Watch PlayerInteract events.
*
* @param event The event to watch
*/
@EventHandler(priority = EventPriority.LOW)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
Action action = event.getAction();
ItemStack inHand = player.getItemInHand();
switch (action) {
case RIGHT_CLICK_BLOCK:
case RIGHT_CLICK_AIR:
case LEFT_CLICK_AIR:
case LEFT_CLICK_BLOCK:
if (ItemUtils.isEquipable(inHand)) {
new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
}
else if (ItemUtils.isBindOnUse(inHand)) {
ItemUtils.soulbindItem(player, inHand);
}
default:
break;
}
}
/**
* Monitor PlayerFishEvent events.
*
* @param event The event to monitor
*/
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onPlayerFish(PlayerFishEvent event) {
ItemStack itemInHand = event.getPlayer().getItemInHand();
DurabilityUtils.handleInfiniteDurability(itemInHand);
}
/**
* Monitor PlayerShearEntityEvent events.
*
* @param event The event to monitor
*/
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
private void onPlayerShearEntity(PlayerShearEntityEvent event) {
ItemStack itemInHand = event.getPlayer().getItemInHand();
DurabilityUtils.handleInfiniteDurability(itemInHand);
}
/**
* Watch PlayerCommandPreprocessEvent events.
*
* @param event The event to watch
*/
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerCommand(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
ItemStack itemStack = player.getItemInHand();
String command = event.getMessage();
if (ItemUtils.isSoulbound(itemStack) && Config.getInstance().getBlockedCommands().contains(command)) {
player.sendMessage(ChatColor.RED + "You're not allowed to use " + ChatColor.GOLD + command + ChatColor.RED + " command while holding a Soulbound item.");
event.setCancelled(true);
}
}
/**
* Monitor PlayerCommandPreprocessEvent events.
*
* @param event The event to monitor
*/
@SuppressWarnings("deprecation")
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerCommandMonitor(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
ItemStack inHand = player.getItemInHand();
String command = event.getMessage();
String[] args = CommandUtils.extractArgs(command);
if (!ItemUtils.isSoulbound(inHand) && Config.getInstance().getBindCommands().contains(command)) {
ItemUtils.soulbindItem(player, inHand);
return;
}
if (command.contains("kit")) {
Player target;
if (args.length >= 2) {
target = Soulbound.p.getServer().getPlayer(args[1]);
}
else {
target = player;
}
if (target == null) {
return;
}
new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
}
}
/**
* Monitor ServerCommandEvent events.
*
* @param event The event to monitor
*/
@SuppressWarnings("deprecation")
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onServerCommand(ServerCommandEvent event) {
String command = event.getCommand();
String[] args = CommandUtils.extractArgs(command);
if (!command.contains("kit")) {
return;
}
if (args.length < 2) {
return;
}
Player target = Soulbound.p.getServer().getPlayer(args[1]);
new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
}
}