mirror of
https://e.coding.net/circlecloud/Soulbound.git
synced 2024-11-22 01:49:09 +00:00
禁止将绑定物品放置在盔甲架上
This commit is contained in:
parent
b558cd9bdb
commit
2185518737
@ -2,6 +2,7 @@ package com.me.tft_02.soulbound;
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import java.io.File;
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import org.bukkit.Bukkit;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -14,6 +15,7 @@ import com.me.tft_02.soulbound.commands.SoulboundCommand;
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import com.me.tft_02.soulbound.commands.UnbindCommand;
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import com.me.tft_02.soulbound.config.Config;
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import com.me.tft_02.soulbound.config.ItemsConfig;
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import com.me.tft_02.soulbound.listeners.ArmorStandListener;
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import com.me.tft_02.soulbound.listeners.BlockListener;
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import com.me.tft_02.soulbound.listeners.EntityListener;
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import com.me.tft_02.soulbound.listeners.InventoryListener;
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@ -115,10 +117,14 @@ public class Soulbound extends JavaPlugin {
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private void registerEvents() {
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final PluginManager pm = getServer().getPluginManager();
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final String version = Bukkit.getServer().getClass().getPackage().getName().replace(".", ",").split(",")[3];
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pm.registerEvents(new PlayerListener(), this);
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pm.registerEvents(new InventoryListener(), this);
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pm.registerEvents(new EntityListener(), this);
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pm.registerEvents(new BlockListener(), this);
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if (version.equals("v1_8_R1") || version.equals("v1_8_R2") || version.equals("v1_8_R3")) {
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pm.registerEvents(new ArmorStandListener(), this);
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}
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}
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private void setupFilePaths() {
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@ -0,0 +1,23 @@
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package com.me.tft_02.soulbound.listeners;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerArmorStandManipulateEvent;
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import org.bukkit.inventory.ItemStack;
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import com.me.tft_02.soulbound.util.ItemUtils;
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public class ArmorStandListener implements Listener {
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onPlayerArmorStandManipulate(PlayerArmorStandManipulateEvent event) {
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final Player player = event.getPlayer();
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final ItemStack itemStack = event.getPlayerItem();
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if (itemStack != null && ItemUtils.isSoulbound(itemStack)) {
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player.sendMessage(ChatColor.RED + "绑定物品不允许被放置在盔甲架上.");
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event.setCancelled(true);
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}
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}
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}
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@ -37,199 +37,205 @@ import com.me.tft_02.soulbound.util.PlayerData;
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public class PlayerListener implements Listener {
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onItemDrop(final PlayerDropItemEvent event) {
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final Player player = event.getPlayer();
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if (!player.isValid()) {
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return;
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}
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final Item item = event.getItemDrop();
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final ItemStack itemStack = item.getItemStack();
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if (Config.getPreventItemDrop()) {
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if (ItemUtils.isSoulbound(itemStack) && ItemUtils.isBindedPlayer(player, itemStack)) {
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item.setPickupDelay(2 * 20);
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event.setCancelled(true);
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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}
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return;
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}
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if (Config.getDeleteOnDrop()) {
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player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
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event.getItemDrop().remove();
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return;
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}
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if (ItemsConfig.isActionItem(itemStack, ActionType.DROP_ITEM)) {
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ItemUtils.soulbindItem(player, itemStack);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onItemDrop(final PlayerDropItemEvent event) {
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final Player player = event.getPlayer();
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if (!player.isValid()) {
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return;
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}
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final Item item = event.getItemDrop();
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final ItemStack itemStack = item.getItemStack();
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if (Config.getPreventItemDrop()) {
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if (ItemUtils.isSoulbound(itemStack) && ItemUtils.isBindedPlayer(player, itemStack)) {
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item.setPickupDelay(2 * 20);
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event.setCancelled(true);
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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}
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return;
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}
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if (Config.getDeleteOnDrop()) {
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player.playSound(player.getLocation(), Sound.ITEM_BREAK, 1.0F, 1.0F);
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event.getItemDrop().remove();
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return;
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}
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if (ItemsConfig.isActionItem(itemStack, ActionType.DROP_ITEM)) {
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ItemUtils.soulbindItem(player, itemStack);
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onItemPickup(final PlayerPickupItemEvent event) {
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final Player player = event.getPlayer();
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final Item item = event.getItem();
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final ItemStack itemStack = item.getItemStack();
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if (ItemUtils.isSoulbound(itemStack) && !ItemUtils.isBindedPlayer(player, itemStack)) {
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if (!Permissions.pickupBypass(player)) {
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event.setCancelled(true);
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}
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return;
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}
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if (ItemUtils.isBindOnPickup(itemStack) || ItemsConfig.isActionItem(itemStack, ActionType.PICKUP_ITEM)) {
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ItemUtils.soulbindItem(player, itemStack);
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}
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if(player.getItemOnCursor()!=null && ItemUtils.isSoulbound(player.getItemOnCursor())){
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item.setPickupDelay(40);
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event.setCancelled(true);
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}
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}
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@EventHandler(ignoreCancelled = true)
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public void onItemPickup(final PlayerPickupItemEvent event) {
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final Player player = event.getPlayer();
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final Item item = event.getItem();
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final ItemStack itemStack = item.getItemStack();
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if (ItemUtils.isSoulbound(itemStack) && !ItemUtils.isBindedPlayer(player, itemStack)) {
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if (!Permissions.pickupBypass(player)) {
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event.setCancelled(true);
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}
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return;
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}
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if (ItemUtils.isBindOnPickup(itemStack) || ItemsConfig.isActionItem(itemStack, ActionType.PICKUP_ITEM)) {
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ItemUtils.soulbindItem(player, itemStack);
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}
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if (player.getItemOnCursor() != null && ItemUtils.isSoulbound(player.getItemOnCursor())) {
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item.setPickupDelay(40);
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event.setCancelled(true);
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}
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}
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/**
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* Watch PlayerCommandPreprocessEvent events.
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*
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* @param event The event to watch
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*/
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@EventHandler(ignoreCancelled = true)
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public void onPlayerCommand(final PlayerCommandPreprocessEvent event) {
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final Player player = event.getPlayer();
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final ItemStack itemStack = player.getItemInHand();
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final String command = event.getMessage();
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/**
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* Watch PlayerCommandPreprocessEvent events.
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*
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* @param event
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* The event to watch
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*/
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@EventHandler(ignoreCancelled = true)
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public void onPlayerCommand(final PlayerCommandPreprocessEvent event) {
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final Player player = event.getPlayer();
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final ItemStack itemStack = player.getItemInHand();
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final String command = event.getMessage();
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if (ItemUtils.isSoulbound(itemStack) && Config.getBlockedCommands().contains(command)) {
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player.sendMessage(ChatColor.RED + "不允许使用命令 " + ChatColor.GOLD + command + ChatColor.RED + " 当拿着绑定物品的时候.");
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event.setCancelled(true);
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}
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}
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if (ItemUtils.isSoulbound(itemStack) && Config.getBlockedCommands().contains(command)) {
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player.sendMessage(ChatColor.RED + "不允许使用命令 " + ChatColor.GOLD + command + ChatColor.RED + " 当拿着绑定物品的时候.");
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event.setCancelled(true);
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}
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}
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/**
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* Monitor PlayerCommandPreprocessEvent events.
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*
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* @param event The event to monitor
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerCommandMonitor(final PlayerCommandPreprocessEvent event) {
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final Player player = event.getPlayer();
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final ItemStack inHand = player.getItemInHand();
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final String command = event.getMessage();
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final String[] args = CommandUtils.extractArgs(command);
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if (!ItemUtils.isSoulbound(inHand) && Config.getBindCommands().contains(command)) {
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ItemUtils.soulbindItem(player, inHand);
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return;
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}
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if (command.contains("kit")) {
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Player target;
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if (args.length >= 2) {
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target = Soulbound.p.getServer().getPlayer(args[1]);
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} else {
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target = player;
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}
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if (target == null) {
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return;
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}
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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}
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}
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/**
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* Monitor PlayerCommandPreprocessEvent events.
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*
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* @param event
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* The event to monitor
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerCommandMonitor(final PlayerCommandPreprocessEvent event) {
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final Player player = event.getPlayer();
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final ItemStack inHand = player.getItemInHand();
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final String command = event.getMessage();
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final String[] args = CommandUtils.extractArgs(command);
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if (!ItemUtils.isSoulbound(inHand) && Config.getBindCommands().contains(command)) {
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ItemUtils.soulbindItem(player, inHand);
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return;
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}
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if (command.contains("kit")) {
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Player target;
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if (args.length >= 2) {
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target = Soulbound.p.getServer().getPlayer(args[1]);
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} else {
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target = player;
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}
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if (target == null) {
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return;
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}
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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}
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onPlayerDeath(final PlayerDeathEvent event) {
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final Player player = event.getEntity();
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final boolean deleteOnDeath = Permissions.deleteOnDeath(player);
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final boolean keepOnDeath = Permissions.keepOnDeath(player);
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final List<ItemStack> items = new ArrayList<>();
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if (!keepOnDeath && !deleteOnDeath) {
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return;
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}
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for (final ItemStack item : new ArrayList<>(event.getDrops())) {
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if (ItemUtils.isSoulbound(item) && ItemUtils.isBindedPlayer(player, item)) {
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if (keepOnDeath) {
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items.add(item);
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}
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event.getDrops().remove(item);
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}
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}
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PlayerData.storeItemsDeath(player, items);
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onPlayerDeath(final PlayerDeathEvent event) {
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final Player player = event.getEntity();
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final boolean deleteOnDeath = Permissions.deleteOnDeath(player);
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final boolean keepOnDeath = Permissions.keepOnDeath(player);
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final List<ItemStack> items = new ArrayList<>();
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if (!keepOnDeath && !deleteOnDeath) {
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return;
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}
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for (final ItemStack item : new ArrayList<>(event.getDrops())) {
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if (ItemUtils.isSoulbound(item) && ItemUtils.isBindedPlayer(player, item)) {
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if (keepOnDeath) {
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items.add(item);
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}
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event.getDrops().remove(item);
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}
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}
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PlayerData.storeItemsDeath(player, items);
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}
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/**
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* Monitor PlayerFishEvent events.
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*
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* @param event The event to monitor
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onPlayerFish(final PlayerFishEvent event) {
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final ItemStack itemInHand = event.getPlayer().getItemInHand();
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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}
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/**
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* Monitor PlayerFishEvent events.
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*
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* @param event
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* The event to monitor
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onPlayerFish(final PlayerFishEvent event) {
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final ItemStack itemInHand = event.getPlayer().getItemInHand();
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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}
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/**
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* Watch PlayerInteract events.
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*
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* @param event The event to watch
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*/
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@EventHandler(priority = EventPriority.LOW)
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public void onPlayerInteract(final PlayerInteractEvent event) {
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final Player player = event.getPlayer();
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final Action action = event.getAction();
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final ItemStack inHand = player.getItemInHand();
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switch (action) {
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case RIGHT_CLICK_BLOCK:
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case RIGHT_CLICK_AIR:
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case LEFT_CLICK_AIR:
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case LEFT_CLICK_BLOCK:
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if (ItemUtils.isEquipable(inHand)) {
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new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
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} else if (ItemUtils.isBindOnUse(inHand)) {
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ItemUtils.soulbindItem(player, inHand);
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}
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default:
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break;
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}
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}
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/**
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* Watch PlayerInteract events.
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*
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* @param event
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* The event to watch
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*/
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@EventHandler(priority = EventPriority.LOW)
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public void onPlayerInteract(final PlayerInteractEvent event) {
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final Player player = event.getPlayer();
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final Action action = event.getAction();
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final ItemStack inHand = player.getItemInHand();
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switch (action) {
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case RIGHT_CLICK_BLOCK:
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case RIGHT_CLICK_AIR:
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case LEFT_CLICK_AIR:
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case LEFT_CLICK_BLOCK:
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if (ItemUtils.isEquipable(inHand)) {
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new UpdateArmorTask(player).runTaskLater(Soulbound.p, 2);
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} else if (ItemUtils.isBindOnUse(inHand)) {
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ItemUtils.soulbindItem(player, inHand);
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}
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default:
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break;
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}
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onPlayerRespawn(final PlayerRespawnEvent event) {
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new SoulbindInventoryTask(event.getPlayer(), ActionType.RESPAWN).runTask(Soulbound.p);
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}
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@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
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public void onPlayerRespawn(final PlayerRespawnEvent event) {
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new SoulbindInventoryTask(event.getPlayer(), ActionType.RESPAWN).runTask(Soulbound.p);
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onPlayerRespawnHighest(final PlayerRespawnEvent event) {
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final Player player = event.getPlayer();
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if (!Permissions.keepOnDeath(player)) {
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return;
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}
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final ItemStack[] items = PlayerData.retrieveItemsDeath(player).toArray(new ItemStack[0]);
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if (items != null) {
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player.getInventory().addItem(items);
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}
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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}
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onPlayerRespawnHighest(final PlayerRespawnEvent event) {
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final Player player = event.getPlayer();
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if (!Permissions.keepOnDeath(player)) {
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return;
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}
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final ItemStack[] items = PlayerData.retrieveItemsDeath(player).toArray(new ItemStack[0]);
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if (items != null) {
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player.getInventory().addItem(items);
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}
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new UpdateInventoryTask(player).runTask(Soulbound.p);
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}
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/**
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* Monitor PlayerShearEntityEvent events.
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*
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* @param event The event to monitor
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onPlayerShearEntity(final PlayerShearEntityEvent event) {
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final ItemStack itemInHand = event.getPlayer().getItemInHand();
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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}
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/**
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* Monitor PlayerShearEntityEvent events.
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*
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* @param event
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* The event to monitor
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*/
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@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
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public void onPlayerShearEntity(final PlayerShearEntityEvent event) {
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final ItemStack itemInHand = event.getPlayer().getItemInHand();
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DurabilityUtils.handleInfiniteDurability(itemInHand);
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}
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/**
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* Monitor ServerCommandEvent events.
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*
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* @param event The event to monitor
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onServerCommand(final ServerCommandEvent event) {
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final String command = event.getCommand();
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final String[] args = CommandUtils.extractArgs(command);
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if (!command.contains("kit")) {
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return;
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}
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if (args.length < 2) {
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return;
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}
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final Player target = Soulbound.p.getServer().getPlayer(args[1]);
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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}
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/**
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* Monitor ServerCommandEvent events.
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*
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* @param event
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* The event to monitor
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*/
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onServerCommand(final ServerCommandEvent event) {
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final String command = event.getCommand();
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final String[] args = CommandUtils.extractArgs(command);
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if (!command.contains("kit")) {
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return;
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}
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if (args.length < 2) {
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return;
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}
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final Player target = Soulbound.p.getServer().getPlayer(args[1]);
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new SoulbindInventoryTask(target, ActionType.KIT).runTask(Soulbound.p);
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}
|
||||
}
|
||||
|
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Reference in New Issue
Block a user