SimpleEssential/src/cn/citycraft/SimpleEssential/inventory/InventoryControl.java

74 lines
1.8 KiB
Java

/**
*
*/
package cn.citycraft.SimpleEssential.inventory;
import java.util.HashMap;
import java.util.Map.Entry;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import cn.citycraft.SimpleEssential.SimpleEssential;
/**
* @author 蒋天蓓
*
*/
public class InventoryControl {
SimpleEssential plugin;
HashMap<String, Location> enchantbench = new HashMap<String, Location>();
public InventoryControl(SimpleEssential main) {
this.plugin = main;
}
public void clearAllEnchantBench() {
for (Entry<String, Location> item : enchantbench.entrySet()) {
setRange(item.getValue(), Material.AIR);
}
}
public void clearEnchantBench(Player player) {
if (!isOpenEnchantBench(player))
return;
Location loc = enchantbench.get(player.getName());
setRange(loc, Material.AIR);
loc.getBlock().setType(Material.AIR);
}
public boolean isOpenEnchantBench(Player player) {
return enchantbench.containsKey(player.getName());
}
public void openEnchantBench(Player player) {
Location loc = player.getLocation();
loc.setY(250);
setEnchatRange(loc);
player.openEnchanting(loc, true);
enchantbench.put(player.getName(), loc);
};
protected void setBlock(Location loc, int x, int y, int z, Material ma) {
new Location(loc.getWorld(), loc.getBlockX() + x, loc.getBlockY() + y, loc.getBlockZ() + z).getBlock().setType(ma);
}
protected void setEnchatRange(Location loc) {
setRange(loc, Material.BOOKSHELF);
loc.getBlock().setType(Material.ENCHANTMENT_TABLE);
}
protected void setRange(Location loc, Material ma) {
for (int i = -2; i < 3; i++) {
for (int j = 0; j < 2; j++) {
for (int k = -2; k < 3; k++) {
if (!((i * k == 0) || (i * k * i * k == 1))) {
setBlock(loc, i, j, k, ma);
}
}
}
}
}
}