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https://e.coding.net/circlecloud/SimpleEssential.git
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add auto clear enchantbench and save player item while close inv...
Signed-off-by: j502647092 <jtb1@163.com>
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parent
a2a5d2d8dd
commit
11bb746e62
@ -96,6 +96,7 @@ public class SimpleEssential extends JavaPlugin {
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@Override
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@Override
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public void onDisable() {
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public void onDisable() {
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invcontrol.clearAllEnchantBench();
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}
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}
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@Override
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@Override
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@ -4,6 +4,7 @@
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package cn.citycraft.SimpleEssential.inventory;
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package cn.citycraft.SimpleEssential.inventory;
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import java.util.HashMap;
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import java.util.HashMap;
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import java.util.Map.Entry;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -23,6 +24,12 @@ public class InventoryControl {
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this.plugin = main;
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this.plugin = main;
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}
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}
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public void clearAllEnchantBench() {
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for (Entry<String, Location> item : enchantbench.entrySet()) {
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setRange(item.getValue(), Material.AIR);
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}
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}
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public void clearEnchantBench(Player player) {
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public void clearEnchantBench(Player player) {
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if (!isOpenEnchantBench(player))
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if (!isOpenEnchantBench(player))
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return;
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return;
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@ -39,7 +46,7 @@ public class InventoryControl {
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Location loc = player.getLocation();
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Location loc = player.getLocation();
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loc.setY(250);
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loc.setY(250);
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setEnchatRange(loc);
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setEnchatRange(loc);
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player.openEnchanting(loc, true);
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player.openEnchanting(loc, false);
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enchantbench.put(player.getName(), loc);
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enchantbench.put(player.getName(), loc);
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};
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};
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@ -3,6 +3,7 @@
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*/
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*/
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package cn.citycraft.SimpleEssential.listen;
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package cn.citycraft.SimpleEssential.listen;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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@ -10,6 +11,7 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.event.inventory.InventoryCloseEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import cn.citycraft.SimpleEssential.SimpleEssential;
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import cn.citycraft.SimpleEssential.SimpleEssential;
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@ -33,6 +35,10 @@ public class PlayerInventoryViewListen implements Listener {
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Player player = (Player) e.getPlayer();
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Player player = (Player) e.getPlayer();
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Inventory inv = e.getInventory();
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Inventory inv = e.getInventory();
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if (inv.getType() == InventoryType.ENCHANTING) {
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if (inv.getType() == InventoryType.ENCHANTING) {
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ItemStack item = e.getInventory().getContents()[0];
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if (item.getType() != Material.AIR) {
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player.getInventory().addItem(item);
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}
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plugin.invcontrol.clearEnchantBench(player);
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plugin.invcontrol.clearEnchantBench(player);
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}
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}
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}
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}
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