78 lines
3.0 KiB
YAML
78 lines
3.0 KiB
YAML
#Tax amount (decimal) - Eg, P1 buys $50 worth of stuff from P2. Therefore, P1 loses $50, P2 gains $(1-0.05)*50, and tax-account gains $(0.05)*50.
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tax: 0.05
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#The fake player who money from taxing people goes to
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tax-account: tax
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#Whether or not to show taxes paid when selling to a shop
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show-tax: false
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#Should we log transactions/creations to Bukkit\Plugins\QuickShop\qs.log?
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log-actions: true
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#For item-item based economies that don't use virtual coins.
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whole-number-prices-only: false
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database:
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mysql: false
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host: localhost
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port: 3306
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database: quickshop
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user: root
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password: passwd
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#Limits the number of shops a person can create and own at a single time.
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limits:
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#Disable these if you're not using them! If this is false, the rest of this section is ignored
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use: false
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#The default number of shops players can make
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default: 10
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#Players with these permissions can create these amounts of shops.
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ranks:
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#Anyone with 'quickshop.vip' permissions, can create 20 shops instead of 10.
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quickshop.vip: 20 #Players with quickshop.vip can make 20 shops.
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#A list of block (materials) which can be used to create shops.
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#By default, chests are added to this list.
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#This will only work for blocks which implement InventoryHolder
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#in other words, no enderchest shops, no shops on dirt blocks, etc.
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#May cause unexpected behaviour with some blocks... Eg don't make a
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#shop on a hopper (It sucks the display item in) and furnace shops
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#allow players to put whatever item they want in all 3 slots and
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#dispenser shops aren't protected from redstone... Etc.
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shop-blocks:
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- CHEST
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- TRAPPED_CHEST
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shop:
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#Cost to make a stall
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cost: 10
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#Should we refund when their shops are deleted/removed/broken?
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refund: false
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#Is there a fee for changing prices on a shop (Help deter endless undercutting)
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price-change-requires-fee: true
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#If price changes require a fee, how much is the fee
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fee-for-price-change: 50
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#Should we try and lock their shops from other players, so people can't steal from them?
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lock: true
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#Should we require players be sneaking to create and use shops?
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sneak-to-create: false
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sneak-to-trade: false
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#Should we automatically create the sign for the chest?
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auto-sign: true
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#If a player owns an unlimited shop, should they receive the cash from it or not?
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#If you buy from YOUR unlimited shop, you will NEVER be charged $$, regardless of this setting
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pay-unlimited-shop-owners: false
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#Should we place display items on the chests?
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display-items: true
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#Should we place item frames on chests?
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frame-items: true
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#When someone uses /qs find <item>, how far should we search in blocks?
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#This command lets users shop quickly without wasting time searching
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#Settings > 100 WILL cause lag. Don't do it, or don't cry when your server lags.
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find-distance: 45
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#List of items to disallow selling of. Anyone with quickshop.bypass.<itemID> can bypass it
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blacklist:
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- 7 #Bedrock |