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add Despawn Event and update item config...

Signed-off-by: j502647092 <jtb1@163.com>
This commit is contained in:
j502647092 2015-10-11 18:04:29 +08:00
parent 149e5564db
commit a6fcfbcc85
2 changed files with 12 additions and 1 deletions

View File

@ -4,7 +4,9 @@ import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.ItemDespawnEvent;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryMoveItemEvent;
import org.bukkit.event.inventory.InventoryPickupItemEvent;
@ -64,6 +66,15 @@ public class ProtectListener implements Listener {
}
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onItemDespawn(final ItemDespawnEvent e) {
final ItemStack ci = e.getEntity().getItemStack();
if (MarkUtil.hasMark(ci)) {
ci.setType(Material.AIR);
e.setCancelled(true);
}
}
@EventHandler
public void onPlayerHandlerItem(final PlayerItemHeldEvent e) {
final Player p = e.getPlayer();

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@ -294,7 +294,7 @@ ENDER_PEARL: 末地传送门
BLAZE_ROD: 烈焰棒
GHAST_TEAR: 恶魂之泪
GOLD_NUGGET: 金粒
NETHER_STALK: NETHER_STALK
NETHER_STALK: 地狱疣
POTION: 药水
GLASS_BOTTLE: 玻璃瓶
SPIDER_EYE: 蜘蛛眼