mirror of
https://e.coding.net/circlecloud/QuickShop.git
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修复悬浮物刷物品 异步检测装备...
Signed-off-by: 502647092 <jtb1@163.com>
This commit is contained in:
parent
a0f4846fd1
commit
2467855766
4
pom.xml
4
pom.xml
@ -3,7 +3,7 @@
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<modelVersion>4.0.0</modelVersion>
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<modelVersion>4.0.0</modelVersion>
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<groupId>org.maxgamer</groupId>
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<groupId>org.maxgamer</groupId>
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<artifactId>QuickShop</artifactId>
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<artifactId>QuickShop</artifactId>
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<version>1.6.1</version>
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<version>1.6.2</version>
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<description>快捷商店重置版本...</description>
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<description>快捷商店重置版本...</description>
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<build>
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<build>
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<finalName>${project.name}</finalName>
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<finalName>${project.name}</finalName>
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@ -54,7 +54,7 @@
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</build>
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</build>
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<properties>
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<properties>
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<jenkins.url>http://ci.citycraft.cn:8080</jenkins.url>
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<jenkins.url>http://ci.citycraft.cn:8080</jenkins.url>
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<update.description>&c更新LocalUtil &a新增更多武器翻译...</update.description>
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<update.description>&c修复部分回收悬浮物的插件导致的刷物品 异步检测装备...</update.description>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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</properties>
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</properties>
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<repositories>
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<repositories>
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@ -17,6 +17,7 @@ import org.bukkit.event.player.PlayerPickupItemEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.maxgamer.QuickShop.QuickShop;
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import org.maxgamer.QuickShop.QuickShop;
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import org.maxgamer.QuickShop.Shop.Shop;
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import org.maxgamer.QuickShop.Shop.Shop;
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import org.maxgamer.QuickShop.Util.MarkUtil;
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import org.maxgamer.QuickShop.Util.MarkUtil;
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@ -103,15 +104,28 @@ public class ProtectListener implements Listener {
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@EventHandler
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@EventHandler
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public void onPlayerHandlerItem(final PlayerItemHeldEvent e) {
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public void onPlayerHandlerItem(final PlayerItemHeldEvent e) {
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final Player p = e.getPlayer();
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Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
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final ItemStack[] cis = p.getInventory().getArmorContents();
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@Override
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for (final ItemStack itemStack : cis) {
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public void run() {
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if (MarkUtil.hasMark(itemStack)) {
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final Player p = e.getPlayer();
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Bukkit.broadcastMessage("§6[§b快捷商店§6] §4警告 " + p.getDisplayName() + " §c非法 §e§l穿戴 " + itemStack.getItemMeta().getDisplayName() + " §a已清理...");
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final PlayerInventory inv = p.getInventory();
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itemStack.setType(Material.AIR);
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final ItemStack[] cis = inv.getArmorContents();
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for (int i = 0; i < cis.length; i++) {
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final ItemStack itemStack = cis[i];
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if (MarkUtil.hasMark(itemStack)) {
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cis[i] = new ItemStack(Material.AIR);
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Bukkit.broadcastMessage("§6[§b快捷商店§6] §4警告 " + p.getDisplayName() + " §c非法 §e§l穿戴 " + itemStack.getItemMeta().getDisplayName() + " §a已清理...");
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}
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}
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inv.setArmorContents(cis);
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final int newslot = e.getNewSlot();
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final ItemStack newItem = inv.getItem(newslot);
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if (MarkUtil.hasMark(newItem)) {
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inv.setItem(newslot, new ItemStack(Material.AIR));
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Bukkit.broadcastMessage("§6[§b快捷商店§6] §4警告 " + p.getDisplayName() + " §c非法 §e§l使用 " + newItem.getItemMeta().getDisplayName() + " §a已清理...");
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}
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}
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}
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}
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});
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p.getInventory().setArmorContents(cis);
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}
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}
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@EventHandler
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@EventHandler
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@ -55,9 +55,9 @@ import cn.citycraft.PluginHelper.utils.LocalUtil;
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import cn.citycraft.PluginHelper.utils.VersionChecker;
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import cn.citycraft.PluginHelper.utils.VersionChecker;
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public class QuickShop extends JavaPlugin {
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public class QuickShop extends JavaPlugin {
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/** The active instance of QuickShop */
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/** 初始化 QuickShop 的接口 */
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public static QuickShop instance;
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public static QuickShop instance;
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/** The plugin default config */
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/** 插件的配置文件 */
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public FileConfig config;
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public FileConfig config;
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// private HeroChatListener heroChatListener;
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// private HeroChatListener heroChatListener;
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// Listeners (These don't)
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// Listeners (These don't)
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@ -110,8 +110,6 @@ public class QuickShop extends JavaPlugin {
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return economy;
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return economy;
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}
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}
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/** The plugin metrics from Hidendra */
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// public Metrics getMetrics(){ return metrics; }
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public int getShopLimit(final Player p) {
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public int getShopLimit(final Player p) {
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int max = configManager.getLimitdefault();
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int max = configManager.getLimitdefault();
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for (final Entry<String, Integer> entry : configManager.getLimits().entrySet()) {
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for (final Entry<String, Integer> entry : configManager.getLimits().entrySet()) {
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@ -13,48 +13,48 @@ softdepend:
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website: ${jenkins.url}/job/${project.artifactId}/
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website: ${jenkins.url}/job/${project.artifactId}/
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commands:
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commands:
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qs:
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qs:
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description: QuickShop command
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description: QuickShop 命令
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usage: §c未知的子命令 请输入 §b/qs help §c查看帮助!
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usage: §c未知的子命令 请输入 §b/qs help §c查看帮助!
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aliases:
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aliases:
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- quickshop
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- quickshop
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- shop
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- shop
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permissions:
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permissions:
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quickshop.create.sell:
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quickshop.create.sell:
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description: Allows a player to sell from a shop
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description: 允许玩家创建出售商店
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default: op
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default: op
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quickshop.create.buy:
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quickshop.create.buy:
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description: Allows a player to buy from a shop
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description: 允许玩家创建收购商店
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default: op
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default: op
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quickshop.create.double:
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quickshop.create.double:
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description: Allows a player to create a double shop
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description: 允许玩家创建双箱商店
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default: op
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default: op
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quickshop.use:
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quickshop.use:
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description: Allows a player to buy/sell using other players shops
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description: 允许玩家在其他商店交易
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default: true
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default: true
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quickshop.unlimited:
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quickshop.unlimited:
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description: Allows a Staff Member to use /qs unlimited and make a shop infinite
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description: 允许玩家使用/qs unlimited创建无限商店
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quickshop.bypass.<itemID>:
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quickshop.bypass.<itemID>:
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description: Allows a player to sell <itemID>, even if its blacklisted
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description: 允许玩家出售 <itemID>, 即使物品在黑名单里
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quickshop.other.destroy:
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quickshop.other.destroy:
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description: Allows a Staff Member to destroy other players shops if they are locked in the config
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description: 允许玩家摧毁其他玩家的商店
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quickshop.other.open:
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quickshop.other.open:
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description: Allows a Staff Member to open someone elses shop if they are locked in the config
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description: 允许玩家打开其他玩家的商店
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quickshop.other.price:
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quickshop.other.price:
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description: Allows a Staff Member to change the price of someone elses shop
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description: 允许玩家修改商店的价格
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quickshop.setowner:
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quickshop.setowner:
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description: Allows a Staff Member to change the owner of any shop
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description: 允许管理员设置商店的所有者
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quickshop.find:
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quickshop.find:
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description: Allows a player to locate the nearest shop of a specific item type. Works in a 3 chunk radius.
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description: 允许玩家查找附近的商店 (限制在3个区块内工作)
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default: true
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default: true
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quickshop.refill:
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quickshop.refill:
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description: Allows a Staff Member to refill the shop theyre looking at with the given number of items.
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description: 允许玩家填满商店库存
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default: op
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default: op
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quickshop.empty:
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quickshop.empty:
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description: Allows a Staff Member to empty the shop theyre looking at of all items.
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description: 允许玩家清空指定商店
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default: op
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default: op
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quickshop.debug:
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quickshop.debug:
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description: Enables debug info to console
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description: 能够从控制台收到调试信息
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default: op
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default: op
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quickshop.export:
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quickshop.export:
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description: Allows exporting database to mysql or sqlite
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description: 允许导出数据到SQLite或者MySQL
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default: op
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default: op
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