package com.gmail.mikeundead; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; public class CashCommand implements CommandExecutor { private final DatabaseHandler databaseHandler; public CashCommand(final DatabaseHandler databaseHandler) { this.databaseHandler = databaseHandler; } @Override public boolean onCommand(final CommandSender sender, final Command cmd, final String arg, final String[] args) { Player player = null; if (!(sender instanceof Player)) { return true; } player = (Player) sender; if (args.length == 1) { this.databaseHandler.LoadPlayerData(player.getName()); this.databaseHandler.LoadConfig(); final int point = this.databaseHandler.getPoints(); final String strnum = args[0]; int num = 0; try { num = Integer.valueOf(strnum); } catch (final Exception e) { sender.sendMessage("§c参数必须为数字!"); return true; } if (num > point) { sender.sendMessage("§c您的点数不足以购买!"); return true; } if (!databaseHandler.getCashList().containsKey(num)) { sender.sendMessage("§c不存在当前的物品!"); return true; } databaseHandler.setPoints(point - num); Bukkit.dispatchCommand(Bukkit.getConsoleSender(), databaseHandler.getCashList().get(num).replace("{player}", player.getName())); databaseHandler.SaveConfig(); sender.sendMessage("§a兑换成功!"); } else { player.sendMessage(ChatColor.RED + "不正确的参数!"); } return true; } }