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fix: 修复物品Lore为空时的BUG
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@ -17,7 +17,7 @@ public class MarkUtil {
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public static Map<String, List<String>> cmds = new HashMap<>();
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public static void handlerItemClick(final Player p, final ItemStack is) {
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if (hasMark(is)) {
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if (hasMark(is) && is.getItemMeta().hasLore()) {
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for (final String lore : is.getItemMeta().getLore()) {
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if (cmds.containsKey(lore)) {
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for (final String cmd : cmds.get(lore)) {
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