Merge branch 'master' of git@git.coding.net:502647092/LuckLottery.git
Conflicts: src/cn/citycraft/LuckLottery/LuckLottery.java src/cn/citycraft/LuckLottery/config/FileConfig.java src/cn/citycraft/LuckLottery/runnable/LotteryReward.java src/plugin.yml Signed-off-by: j502647092 <jtb1@163.com>master
commit
dd1c0a0a7c
|
@ -0,0 +1,20 @@
|
|||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<classpath>
|
||||
<classpathentry including="**/*.java" kind="src" output="target/classes" path="src">
|
||||
<attributes>
|
||||
<attribute name="optional" value="true"/>
|
||||
<attribute name="maven.pomderived" value="true"/>
|
||||
</attributes>
|
||||
</classpathentry>
|
||||
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.7">
|
||||
<attributes>
|
||||
<attribute name="maven.pomderived" value="true"/>
|
||||
</attributes>
|
||||
</classpathentry>
|
||||
<classpathentry kind="con" path="org.eclipse.m2e.MAVEN2_CLASSPATH_CONTAINER">
|
||||
<attributes>
|
||||
<attribute name="maven.pomderived" value="true"/>
|
||||
</attributes>
|
||||
</classpathentry>
|
||||
<classpathentry kind="output" path="target/classes"/>
|
||||
</classpath>
|
|
@ -1,8 +1,3 @@
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|||
# Eclipse stuff
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||||
/.classpath
|
||||
/.project
|
||||
/.settings
|
||||
|
||||
# netbeans
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||||
/nbproject
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||||
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||||
|
|
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@ -0,0 +1,23 @@
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|||
<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>LuckLottery</name>
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<comment></comment>
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<projects>
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</projects>
|
||||
<buildSpec>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.jdt.core.javabuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.m2e.core.maven2Builder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
</buildSpec>
|
||||
<natures>
|
||||
<nature>org.eclipse.m2e.core.maven2Nature</nature>
|
||||
<nature>org.eclipse.jdt.core.javanature</nature>
|
||||
</natures>
|
||||
</projectDescription>
|
Binary file not shown.
9
pom.xml
9
pom.xml
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@ -3,8 +3,9 @@
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|||
<modelVersion>4.0.0</modelVersion>
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<groupId>cn.CityCraft</groupId>
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<artifactId>LuckLottery</artifactId>
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<version>0.0.3-SNAPSHOT</version>
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<version>0.0.7-SNAPSHOT</version>
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||||
<build>
|
||||
<finalName>${project.name}</finalName>
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<sourceDirectory>src</sourceDirectory>
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<resources>
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<resource>
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|
@ -26,6 +27,10 @@
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</plugins>
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</build>
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<repositories>
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<repository>
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<id>mengcraft-repo</id>
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<url>http://ci.mengcraft.com:8080/plugin/repository/everything/</url>
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</repository>
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<repository>
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<id>spigot-repo</id>
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<url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
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|
@ -47,7 +52,7 @@
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<artifactId>VaultAPI</artifactId>
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<version>1.5</version>
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<scope>system</scope>
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<systemPath>${project.basedir}/lib/Vault-1.4.1.jar</systemPath>
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<systemPath>${project.basedir}/lib/Vault.jar</systemPath>
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</dependency>
|
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</dependencies>
|
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<properties>
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|
|
|
@ -1,8 +1,6 @@
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package cn.citycraft.LuckLottery;
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import net.milkbowl.vault.chat.Chat;
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import net.milkbowl.vault.economy.Economy;
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import net.milkbowl.vault.permission.Permission;
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import org.bukkit.plugin.PluginManager;
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import org.bukkit.plugin.RegisteredServiceProvider;
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@ -16,26 +14,24 @@ import cn.citycraft.LuckLottery.listen.PlayerListen;
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import cn.citycraft.LuckLottery.runnable.LotteryReward;
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import cn.citycraft.LuckLottery.utils.ChatUtils;
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import cn.citycraft.LuckLottery.utils.LotteryUtils;
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import cn.citycraft.LuckLottery.utils.VersionChecker;
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||||
|
||||
public class LuckLottery extends JavaPlugin {
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public static boolean isEconomy;
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public static Permission permission = null;
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public static Economy economy = null;
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||||
public static Chat chat = null;
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||||
public static LuckLottery plugin;
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@Override
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public void onDisable() {
|
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this.getLogger().info("保存彩票数据中...");
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LotteryUtils.saveLottery();
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this.getLogger().info("保存玩家数据中...");
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PlayerDate.save();
|
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LotteryUtils.saveLottery();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
PluginManager pm = this.getServer().getPluginManager();
|
||||
if (!pm.getPlugin("Vault").isEnabled()) {
|
||||
if (pm.getPlugin("Vault") == null && !pm.getPlugin("Vault").isEnabled()) {
|
||||
this.getLogger().warning("未找到前置插件Vault 关闭插件...");
|
||||
this.getServer().getPluginManager().disablePlugin(this);
|
||||
return;
|
||||
|
@ -48,9 +44,11 @@ public class LuckLottery extends JavaPlugin {
|
|||
this.getServer().getPluginManager().disablePlugin(this);
|
||||
return;
|
||||
}
|
||||
int rewardtime = Config.getInstance().getInt("RewardTime", 10);
|
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this.getServer().getScheduler()
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.runTaskTimer(plugin, new LotteryReward(true), 10, 10 * 60 * 20);
|
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.runTaskTimer(plugin, new LotteryReward(true), 10, rewardtime * 60 * 20);
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this.getLogger().info("彩票系统已开启...");
|
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new VersionChecker(this);
|
||||
pm.registerEvents(new PlayerListen(), this);
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getCommand("ll").setExecutor(new LuckLotteryCommand(this));
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}
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|
@ -58,21 +56,13 @@ public class LuckLottery extends JavaPlugin {
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|||
@Override
|
||||
public void onLoad() {
|
||||
plugin = this;
|
||||
Config.load(this, "1.1");
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Config.load(this, "1.2");
|
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OfflineDate.load(this);
|
||||
PlayerDate.load(this);
|
||||
LotteryUtils.reloadPlayerLottery();
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ChatUtils.setPluginname(Config.getMessage("pluginname"));
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LotteryUtils.setNumbersame(Config.getInstance().getBoolean("numbersame"));
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}
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||||
|
||||
public boolean setupChat() {
|
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RegisteredServiceProvider<Chat> chatProvider = getServer().getServicesManager()
|
||||
.getRegistration(net.milkbowl.vault.chat.Chat.class);
|
||||
if (chatProvider != null) {
|
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chat = chatProvider.getProvider();
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||||
}
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return (chat != null);
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LotteryUtils.setPrice(Config.getInstance().getInt("price"));
|
||||
}
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|
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public boolean setupEconomy() {
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||||
|
@ -83,14 +73,4 @@ public class LuckLottery extends JavaPlugin {
|
|||
}
|
||||
return (economy != null);
|
||||
}
|
||||
|
||||
public boolean setupPermissions() {
|
||||
RegisteredServiceProvider<Permission> permissionProvider = getServer().getServicesManager()
|
||||
.getRegistration(net.milkbowl.vault.permission.Permission.class);
|
||||
if (permissionProvider != null) {
|
||||
permission = permissionProvider.getProvider();
|
||||
}
|
||||
return (permission != null);
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -5,6 +5,7 @@ import org.bukkit.command.Command;
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|||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.plugin.PluginManager;
|
||||
|
||||
import cn.citycraft.LuckLottery.LuckLottery;
|
||||
import cn.citycraft.LuckLottery.utils.ChatUtils;
|
||||
|
@ -25,14 +26,15 @@ public class LuckLotteryCommand implements CommandExecutor {
|
|||
String[] args) {
|
||||
switch (args.length) {
|
||||
case 0:
|
||||
if (isPlayer(sender)){
|
||||
Player p = (Player) sender;
|
||||
if (isPlayer(sender)) {
|
||||
final Player p = (Player) sender;
|
||||
int price = LotteryUtils.getPrice();
|
||||
if (LuckLottery.economy.hasAccount(p)
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||||
&& LuckLottery.economy.has(p, 200)) {
|
||||
&& LuckLottery.economy.has(p, price)) {
|
||||
InvUtils.openGui(p);
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||||
} else {
|
||||
ChatUtils.sendMessage(p, ChatColor.GOLD
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+ "你没有足够的金钱购买彩票,每张彩票" + ChatColor.RED + "200"
|
||||
+ "你没有足够的金钱购买彩票,每张彩票" + ChatColor.RED + price
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||||
+ ChatColor.GOLD + "元!");
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||||
}
|
||||
}
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||||
|
@ -52,6 +54,19 @@ public class LuckLotteryCommand implements CommandExecutor {
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LotteryUtils.showPlayerLottery(p);
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||||
}
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||||
return true;
|
||||
case "clear":
|
||||
if (PermissionUtils.Check(sender, PermissionUtils.Clear)) {
|
||||
ChatUtils.sendMessage(sender, ChatColor.LIGHT_PURPLE
|
||||
+ "警告: 即将清理所有彩票数据,此操作将无法取消!");
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||||
ChatUtils.sendMessage(sender, ChatColor.RED
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+ "命令: 请使用/ll clear confirm 确定清理!");
|
||||
}
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||||
return true;
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||||
case "showall":
|
||||
if (PermissionUtils.Check(sender, PermissionUtils.ShowAll)) {
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||||
LotteryUtils.showAllPlayerLottery(sender);
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||||
}
|
||||
return true;
|
||||
case "random":
|
||||
if (PermissionUtils.Check(sender, PermissionUtils.Random)) {
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||||
LotteryUtils.updateSystemLottery(sender);
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||||
|
@ -60,20 +75,38 @@ public class LuckLotteryCommand implements CommandExecutor {
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|||
case "reward":
|
||||
if (PermissionUtils.Check(sender, PermissionUtils.Reward)) {
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||||
LotteryUtils.rewardLastLottery();
|
||||
ChatUtils.sendMessage(sender, ChatColor.GREEN + "已结算上一轮彩票!");
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||||
ChatUtils
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||||
.sendMessage(sender, ChatColor.GREEN + "已结算上一轮彩票!");
|
||||
}
|
||||
return true;
|
||||
case "look":
|
||||
if (PermissionUtils.Check(sender, PermissionUtils.Reward)){
|
||||
if (PermissionUtils.Check(sender, PermissionUtils.Reward)) {
|
||||
LotteryUtils.showSystemLottery(sender);
|
||||
}
|
||||
return true;
|
||||
case "reload":
|
||||
if (PermissionUtils.Check(sender, PermissionUtils.Reload)) {
|
||||
PluginManager pm = plugin.getServer().getPluginManager();
|
||||
ChatUtils.sendMessage(sender, ChatColor.GREEN + "配置文件已重载!");
|
||||
pm.disablePlugin(plugin);
|
||||
pm.enablePlugin(plugin);
|
||||
}
|
||||
return true;
|
||||
case "help":
|
||||
ChatUtils.sendHelp(sender);
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
switch (args[0]) {
|
||||
case "clear":
|
||||
if (PermissionUtils.Check(sender, PermissionUtils.Clear)) {
|
||||
ChatUtils.sendMessage(sender, ChatColor.DARK_RED
|
||||
+ "警告: 已经清理所有彩票数据,此操作无法撤销!");
|
||||
LotteryUtils.clearPlayerLottery(sender);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
default:
|
||||
}
|
||||
return false;
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package cn.citycraft.LuckLottery.config;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.File;
|
||||
import java.io.FileInputStream;
|
||||
import java.io.FileNotFoundException;
|
||||
|
@ -7,6 +8,7 @@ import java.io.FileOutputStream;
|
|||
import java.io.IOException;
|
||||
import java.io.InputStreamReader;
|
||||
import java.io.OutputStreamWriter;
|
||||
import java.io.Reader;
|
||||
import java.io.Writer;
|
||||
import java.util.logging.Level;
|
||||
|
||||
|
@ -25,8 +27,8 @@ import com.google.common.base.Charsets;
|
|||
import com.google.common.io.Files;
|
||||
|
||||
/**
|
||||
* An implementation of {@link Configuration} which saves all files in Yaml. Note that this
|
||||
* implementation is not synchronized.
|
||||
* An implementation of {@link Configuration} which saves all files in Yaml.
|
||||
* Note that this implementation is not synchronized.
|
||||
*/
|
||||
public class FileConfig extends YamlConfiguration {
|
||||
|
||||
|
@ -52,21 +54,40 @@ public class FileConfig extends YamlConfiguration {
|
|||
|
||||
protected final Representer yamlRepresenter = new YamlRepresenter();
|
||||
|
||||
protected final Yaml yaml = new Yaml(new YamlConstructor(), yamlRepresenter, yamlOptions);
|
||||
protected final Yaml yaml = new Yaml(new YamlConstructor(),
|
||||
yamlRepresenter, yamlOptions);
|
||||
|
||||
@Override
|
||||
public void load(File file) throws FileNotFoundException, IOException, InvalidConfigurationException {
|
||||
public void load(File file) throws FileNotFoundException, IOException,
|
||||
InvalidConfigurationException {
|
||||
Validate.notNull(file, "File cannot be null");
|
||||
final FileInputStream stream = new FileInputStream(file);
|
||||
load(new InputStreamReader(stream, Charsets.UTF_8));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void load(Reader reader) throws IOException, InvalidConfigurationException {
|
||||
BufferedReader input = (reader instanceof BufferedReader) ? (BufferedReader) reader
|
||||
: new BufferedReader(reader);
|
||||
StringBuilder builder = new StringBuilder();
|
||||
try {
|
||||
String line;
|
||||
while ((line = input.readLine()) != null) {
|
||||
builder.append(line);
|
||||
builder.append('\n');
|
||||
}
|
||||
} finally {
|
||||
input.close();
|
||||
}
|
||||
loadFromString(builder.toString());
|
||||
}
|
||||
@Override
|
||||
public void save(File file) throws IOException {
|
||||
Validate.notNull(file, "File cannot be null");
|
||||
Files.createParentDirs(file);
|
||||
String data = saveToString();
|
||||
Writer writer = new OutputStreamWriter(new FileOutputStream(file), Charsets.UTF_8);
|
||||
Writer writer = new OutputStreamWriter(new FileOutputStream(file),
|
||||
Charsets.UTF_8);
|
||||
try {
|
||||
writer.write(data);
|
||||
} finally {
|
||||
|
|
|
@ -23,22 +23,22 @@ import cn.citycraft.LuckLottery.utils.LotteryUtils;
|
|||
|
||||
public class PlayerListen implements Listener {
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
@EventHandler(
|
||||
priority = EventPriority.HIGH)
|
||||
public void onPlayerInteract(PlayerJoinEvent e) {
|
||||
LotteryUtils.loadPlayerLottery(e.getPlayer());
|
||||
Player p = e.getPlayer();
|
||||
List<String> messages = OfflineDate.getMessage(p.getName());
|
||||
if (messages != null && !messages.isEmpty()) {
|
||||
Bukkit.getServer()
|
||||
.getScheduler()
|
||||
.runTaskLaterAsynchronously(LuckLottery.plugin,
|
||||
new LaterShow(p, messages), 5);
|
||||
Bukkit.getServer().getScheduler()
|
||||
.runTaskLaterAsynchronously(LuckLottery.plugin, new LaterShow(p, messages), 5);
|
||||
OfflineDate.getInstance().set(p.getName(), null);
|
||||
OfflineDate.save();
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
@EventHandler(
|
||||
priority = EventPriority.HIGHEST,
|
||||
ignoreCancelled = true)
|
||||
public void onInventoryClick(InventoryClickEvent e) {
|
||||
if (InvUtils.isLotteryGUI(e.getInventory())) {
|
||||
e.setCancelled(true);
|
||||
|
@ -53,50 +53,25 @@ public class PlayerListen implements Listener {
|
|||
String clickName = ci.getItemMeta().getDisplayName();
|
||||
switch (clickName) {
|
||||
case InvUtils.Create:
|
||||
if (!LuckLottery.economy.hasAccount(p)
|
||||
|| !LuckLottery.economy.has(p, LotteryUtils.getPrice())) {
|
||||
ChatUtils.sendMessage(p, ChatColor.GOLD + "你没有足够的金钱购买彩票,每张彩票" + ChatColor.RED
|
||||
+ LotteryUtils.getPrice() + ChatColor.GOLD + "元!");
|
||||
p.closeInventory();
|
||||
return;
|
||||
}
|
||||
List<String> lottery = InvUtils.getLotteryNumber(inv);
|
||||
LotteryUtils.addLottery(p, lottery);
|
||||
ChatUtils.sendMessage(p, "§6您当前购买的彩票号码为: " + ChatColor.GREEN
|
||||
+ lottery.toString());
|
||||
ChatUtils.sendMessage(p, "§6您当前购买的彩票号码为: " + ChatColor.GREEN + lottery.toString());
|
||||
ChatUtils.howToShow(p);
|
||||
LuckLottery.economy.withdrawPlayer(p, 200);
|
||||
LuckLottery.economy.withdrawPlayer(p, LotteryUtils.getPrice());
|
||||
p.closeInventory();
|
||||
break;
|
||||
case InvUtils.ReSet:
|
||||
inv.setContents(InvUtils.getGui());
|
||||
break;
|
||||
case InvUtils.Normal1:
|
||||
case InvUtils.Normal2:
|
||||
case InvUtils.Normal3:
|
||||
case InvUtils.Normal4:
|
||||
case InvUtils.Normal5:
|
||||
case InvUtils.Normal6:
|
||||
case InvUtils.Normal7:
|
||||
case InvUtils.Normal8:
|
||||
case InvUtils.Normal9:
|
||||
case InvUtils.Normal10:
|
||||
case InvUtils.Normal11:
|
||||
case InvUtils.Normal12:
|
||||
case InvUtils.Normal13:
|
||||
case InvUtils.Normal14:
|
||||
case InvUtils.Normal15:
|
||||
case InvUtils.Normal16:
|
||||
case InvUtils.Normal17:
|
||||
case InvUtils.Normal18:
|
||||
case InvUtils.Normal19:
|
||||
case InvUtils.Normal20:
|
||||
case InvUtils.Normal21:
|
||||
case InvUtils.Normal22:
|
||||
case InvUtils.Normal23:
|
||||
case InvUtils.Normal24:
|
||||
case InvUtils.Normal25:
|
||||
case InvUtils.Normal26:
|
||||
case InvUtils.Normal27:
|
||||
case InvUtils.Normal28:
|
||||
case InvUtils.Normal29:
|
||||
case InvUtils.Normal30:
|
||||
case InvUtils.Normal31:
|
||||
case InvUtils.Normal32:
|
||||
if (solt < 36) {
|
||||
default:
|
||||
if (solt < 36 && InvUtils.isLotteryItem(ci)) {
|
||||
if (setSelect(inv, ci))
|
||||
inv.setItem(solt, InvUtils.A);
|
||||
}
|
||||
|
@ -108,7 +83,6 @@ public class PlayerListen implements Listener {
|
|||
inv.setItem(53, InvUtils.CantCreat);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private boolean setSelect(Inventory inv, ItemStack is) {
|
||||
|
|
|
@ -6,9 +6,9 @@ import java.util.Map.Entry;
|
|||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.OfflinePlayer;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import cn.citycraft.LuckLottery.LuckLottery;
|
||||
import cn.citycraft.LuckLottery.config.Config;
|
||||
import cn.citycraft.LuckLottery.config.OfflineDate;
|
||||
import cn.citycraft.LuckLottery.utils.ChatUtils;
|
||||
import cn.citycraft.LuckLottery.utils.LotteryUtils;
|
||||
|
@ -31,49 +31,39 @@ public class LotteryReward implements Runnable {
|
|||
}
|
||||
ChatUtils.broadcastMessage(ChatColor.GOLD + "本轮彩票开奖: " + ChatColor.RED
|
||||
+ LotteryUtils.getSystemLottery().toString());
|
||||
for (Entry<String, List<List<String>>> players : LotteryUtils
|
||||
.getPlayerLottery().entrySet()) {
|
||||
ChatUtils.broadcastMessage(ChatColor.BLUE + "使用命令: " + ChatColor.RED
|
||||
+ "/ll" + ChatColor.BLUE + " 或闹钟菜单可以购买彩票!");
|
||||
for (Entry<String, List<List<String>>> players : LotteryUtils.playerLottery
|
||||
.entrySet()) {
|
||||
OfflinePlayer p = Bukkit.getOfflinePlayer(players.getKey());
|
||||
List<List<String>> pl = players.getValue();
|
||||
if (pl != null && !pl.isEmpty())
|
||||
for (List<String> playerlottery : pl) {
|
||||
int win = LotteryUtils.getSameNumber(playerlottery);
|
||||
int winprices = 0;
|
||||
switch (win) {
|
||||
case 10:
|
||||
case 11:
|
||||
winprices = 500;
|
||||
break;
|
||||
case 12:
|
||||
winprices = 1000;
|
||||
break;
|
||||
case 3:
|
||||
case 13:
|
||||
winprices = 3000;
|
||||
break;
|
||||
case 14:
|
||||
case 5:
|
||||
case 15:
|
||||
winprices = 5000;
|
||||
break;
|
||||
default:
|
||||
}
|
||||
winprices = Config.getInstance().getInt("Reward." + win,
|
||||
200);
|
||||
if (winprices > 0) {
|
||||
ChatUtils.broadcastMessage(ChatColor.GREEN
|
||||
+ p.getName() + "的彩票: " + ChatColor.YELLOW
|
||||
+ playerlottery.toString() + ChatColor.GREEN
|
||||
+ "获得了" + ChatColor.GOLD + winprices
|
||||
+ ChatColor.GREEN + "元!");
|
||||
String message = ChatColor.GREEN + "您的彩票: "
|
||||
+ ChatColor.YELLOW + playerlottery.toString()
|
||||
+ ChatColor.GREEN + "获得了" + ChatColor.GOLD
|
||||
+ winprices + ChatColor.GREEN + "元!";
|
||||
if (p.isOnline()) {
|
||||
ChatUtils.sendMessage((Player) p, message);
|
||||
// ChatUtils.sendMessage((Player) p, message);
|
||||
} else {
|
||||
OfflineDate.addMessage(p.getName(), message);
|
||||
}
|
||||
LuckLottery.economy.depositPlayer(p, winprices);
|
||||
}
|
||||
}
|
||||
LotteryUtils.getPlayerLottery().remove(p.getName());
|
||||
LotteryUtils.saveLottery();
|
||||
LotteryUtils.playerLottery.put(players.getKey(), null);
|
||||
}
|
||||
LotteryUtils.clearLottery();
|
||||
if (update)
|
||||
LotteryUtils.updateSystemLottery();
|
||||
}
|
||||
|
|
|
@ -13,9 +13,12 @@ public class ChatUtils {
|
|||
"§6=========彩票插件帮助========",
|
||||
"§a/ll 打开彩票购买界面",
|
||||
"§b/ll show 查看已购买彩票",
|
||||
"§3/ll showall查看所以玩家已购买彩票§4(管理员命令)",
|
||||
"§c/ll random 重新生成彩票§4(管理员命令)",
|
||||
"§d/ll reward 结算上一轮彩票§4(管理员命令)",
|
||||
"§5/ll look 查看本轮彩票号码§4(管理员命令)"
|
||||
"§e/ll clear 清除所有已购买彩票§4(管理员命令)",
|
||||
"§5/ll look 查看本轮彩票号码§4(管理员命令)",
|
||||
"§c/ll reload 重载彩票插件§4(管理员命令)"
|
||||
};
|
||||
|
||||
public static String getPluginname() {
|
||||
|
|
|
@ -13,8 +13,10 @@ import org.bukkit.inventory.meta.ItemMeta;
|
|||
|
||||
public class InvUtils {
|
||||
|
||||
public static final String InvName = "§6[§3§l彩票系统§6]§c点击选取号码";
|
||||
public static final String InvName = ChatUtils.getPluginname() + " §c§l售价: "
|
||||
+ LotteryUtils.getPrice() + "元一份";
|
||||
|
||||
public static final String NumPrefix = "§6§l";
|
||||
public static final String Normal1 = "§6§l1";
|
||||
public static final String Normal2 = "§6§l2";
|
||||
public static final String Normal3 = "§6§l3";
|
||||
|
@ -62,82 +64,52 @@ public class InvUtils {
|
|||
|
||||
public static final String WEB = "§c请选取=>§6橙色普通号码§r§l|§b蓝色特殊号码";
|
||||
public static final String ReSet = "§4§l重新选取";
|
||||
public static final String Create = "§a§l生成彩票 §c§l200元一份";
|
||||
public static final String Create = "§a§l生成彩票";
|
||||
public static final String CantCreate = "§c§l请选取§66个普通号码§b1个特殊号码§a生成彩票";
|
||||
|
||||
// private static final ItemStack L0 = new
|
||||
// ItemStack(Material.DOUBLE_PLANT,1,(short)0);
|
||||
|
||||
public static final ItemStack L0 = new ItemStack(Material.WOOL);
|
||||
public static final ItemStack L1 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 1);
|
||||
public static final ItemStack L2 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 2);
|
||||
public static final ItemStack L3 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 3);
|
||||
public static final ItemStack L4 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 4);
|
||||
public static final ItemStack L5 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 5);
|
||||
public static final ItemStack L6 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 6);
|
||||
public static final ItemStack L7 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 7);
|
||||
public static final ItemStack L8 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 8);
|
||||
public static final ItemStack L9 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 9);
|
||||
public static final ItemStack L10 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 10);
|
||||
public static final ItemStack L11 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 11);
|
||||
public static final ItemStack L12 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 12);
|
||||
public static final ItemStack L13 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 13);
|
||||
public static final ItemStack L14 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 14);
|
||||
public static final ItemStack L15 = new ItemStack(Material.WOOL, 1,
|
||||
(short) 15);
|
||||
public static final ItemStack L1 = new ItemStack(Material.WOOL, 1, (short) 1);
|
||||
public static final ItemStack L2 = new ItemStack(Material.WOOL, 1, (short) 2);
|
||||
public static final ItemStack L3 = new ItemStack(Material.WOOL, 1, (short) 3);
|
||||
public static final ItemStack L4 = new ItemStack(Material.WOOL, 1, (short) 4);
|
||||
public static final ItemStack L5 = new ItemStack(Material.WOOL, 1, (short) 5);
|
||||
public static final ItemStack L6 = new ItemStack(Material.WOOL, 1, (short) 6);
|
||||
public static final ItemStack L7 = new ItemStack(Material.WOOL, 1, (short) 7);
|
||||
public static final ItemStack L8 = new ItemStack(Material.WOOL, 1, (short) 8);
|
||||
public static final ItemStack L9 = new ItemStack(Material.WOOL, 1, (short) 9);
|
||||
public static final ItemStack L10 = new ItemStack(Material.WOOL, 1, (short) 10);
|
||||
public static final ItemStack L11 = new ItemStack(Material.WOOL, 1, (short) 11);
|
||||
public static final ItemStack L12 = new ItemStack(Material.WOOL, 1, (short) 12);
|
||||
public static final ItemStack L13 = new ItemStack(Material.WOOL, 1, (short) 13);
|
||||
public static final ItemStack L14 = new ItemStack(Material.WOOL, 1, (short) 14);
|
||||
public static final ItemStack L15 = new ItemStack(Material.WOOL, 1, (short) 15);
|
||||
|
||||
public static final ItemStack B0 = new ItemStack(Material.STAINED_GLASS);
|
||||
public static final ItemStack B1 = new ItemStack(Material.STAINED_GLASS, 1,
|
||||
(short) 1);
|
||||
public static final ItemStack B2 = new ItemStack(Material.STAINED_GLASS, 1,
|
||||
(short) 2);
|
||||
public static final ItemStack B3 = new ItemStack(Material.STAINED_GLASS, 1,
|
||||
(short) 3);
|
||||
public static final ItemStack B4 = new ItemStack(Material.STAINED_GLASS, 1,
|
||||
(short) 4);
|
||||
public static final ItemStack B5 = new ItemStack(Material.STAINED_GLASS, 1,
|
||||
(short) 5);
|
||||
public static final ItemStack B6 = new ItemStack(Material.STAINED_GLASS, 1,
|
||||
(short) 6);
|
||||
public static final ItemStack B7 = new ItemStack(Material.STAINED_GLASS, 1,
|
||||
(short) 7);
|
||||
public static final ItemStack B8 = new ItemStack(Material.STAINED_GLASS, 1,
|
||||
(short) 8);
|
||||
public static final ItemStack B9 = new ItemStack(Material.STAINED_GLASS, 1,
|
||||
(short) 9);
|
||||
public static final ItemStack B10 = new ItemStack(Material.STAINED_GLASS,
|
||||
1, (short) 10);
|
||||
public static final ItemStack B11 = new ItemStack(Material.STAINED_GLASS,
|
||||
1, (short) 11);
|
||||
public static final ItemStack B12 = new ItemStack(Material.STAINED_GLASS,
|
||||
1, (short) 12);
|
||||
public static final ItemStack B13 = new ItemStack(Material.STAINED_GLASS,
|
||||
1, (short) 13);
|
||||
public static final ItemStack B14 = new ItemStack(Material.STAINED_GLASS,
|
||||
1, (short) 14);
|
||||
public static final ItemStack B15 = new ItemStack(Material.STAINED_GLASS,
|
||||
1, (short) 15);
|
||||
public static final ItemStack B1 = new ItemStack(Material.STAINED_GLASS, 1, (short) 1);
|
||||
public static final ItemStack B2 = new ItemStack(Material.STAINED_GLASS, 1, (short) 2);
|
||||
public static final ItemStack B3 = new ItemStack(Material.STAINED_GLASS, 1, (short) 3);
|
||||
public static final ItemStack B4 = new ItemStack(Material.STAINED_GLASS, 1, (short) 4);
|
||||
public static final ItemStack B5 = new ItemStack(Material.STAINED_GLASS, 1, (short) 5);
|
||||
public static final ItemStack B6 = new ItemStack(Material.STAINED_GLASS, 1, (short) 6);
|
||||
public static final ItemStack B7 = new ItemStack(Material.STAINED_GLASS, 1, (short) 7);
|
||||
public static final ItemStack B8 = new ItemStack(Material.STAINED_GLASS, 1, (short) 8);
|
||||
public static final ItemStack B9 = new ItemStack(Material.STAINED_GLASS, 1, (short) 9);
|
||||
public static final ItemStack B10 = new ItemStack(Material.STAINED_GLASS, 1, (short) 10);
|
||||
public static final ItemStack B11 = new ItemStack(Material.STAINED_GLASS, 1, (short) 11);
|
||||
public static final ItemStack B12 = new ItemStack(Material.STAINED_GLASS, 1, (short) 12);
|
||||
public static final ItemStack B13 = new ItemStack(Material.STAINED_GLASS, 1, (short) 13);
|
||||
public static final ItemStack B14 = new ItemStack(Material.STAINED_GLASS, 1, (short) 14);
|
||||
public static final ItemStack B15 = new ItemStack(Material.STAINED_GLASS, 1, (short) 15);
|
||||
|
||||
public static final ItemStack W = new ItemStack(Material.SNOW_BALL);
|
||||
public static final ItemStack Creat = new ItemStack(Material.MAP);
|
||||
public static final ItemStack CM = new ItemStack(Material.WATER_LILY);
|
||||
public static final ItemStack CantCreat = new ItemStack(Material.EMPTY_MAP);
|
||||
public static final ItemStack A = new ItemStack(Material.AIR);
|
||||
public static final ItemStack RT = new ItemStack(Material.LAVA);
|
||||
public static final ItemStack RT = new ItemStack(Material.LAVA_BUCKET);
|
||||
static {
|
||||
setDisplayName(W, WEB);
|
||||
setDisplayName(L0, Normal1);
|
||||
|
@ -155,14 +127,15 @@ public class InvUtils {
|
|||
setDisplayName(L12, Normal13);
|
||||
setDisplayName(L13, Normal14);
|
||||
setDisplayName(L14, Normal15);
|
||||
setDisplayName(L15, Normal16);
|
||||
|
||||
setDisplayName(B0, Normal16);
|
||||
setDisplayName(B1, Normal17);
|
||||
setDisplayName(B2, Normal18);
|
||||
setDisplayName(B3, Normal19);
|
||||
setDisplayName(B4, Normal20);
|
||||
setDisplayName(B5, Normal21);
|
||||
setDisplayName(B6, Normal22);
|
||||
setDisplayName(B0, Normal17);
|
||||
setDisplayName(B1, Normal18);
|
||||
setDisplayName(B2, Normal19);
|
||||
setDisplayName(B3, Normal20);
|
||||
setDisplayName(B4, Normal21);
|
||||
setDisplayName(B5, Normal22);
|
||||
setDisplayName(B6, Normal23);
|
||||
setDisplayName(B7, Normal24);
|
||||
setDisplayName(B8, Normal25);
|
||||
setDisplayName(B9, Normal26);
|
||||
|
@ -179,17 +152,72 @@ public class InvUtils {
|
|||
setDisplayName(Creat, Create);
|
||||
}
|
||||
|
||||
private static final ItemStack[] GUI_LINE1 = { W, L0, L1, L2, L3, L4, L5,
|
||||
L6, W /* 第一行结束 */};
|
||||
private static final ItemStack[] GUI_LINE2 = { L7, L8, L9, L10, L11, L12,
|
||||
L13, L14, L15 /* 第二行结束 */};
|
||||
private static final ItemStack[] GUI_LINE3 = { B0, B1, B2, B3, B4, B5, B6,
|
||||
B7, B8 /* 第三行结束 */};
|
||||
private static final ItemStack[] GUI_LINE4 = { W, B9, B10, B11, B12, B13,
|
||||
B14, B15, W /* 第四行结束 */};
|
||||
private static final ItemStack[] GUI_LINE5 = { W, W, W, W, W, W, RT, W, W /* 第五行结束 */};
|
||||
private static final ItemStack[] GUI_LINE6 = { A, A, A, A, A, A, CM, A,
|
||||
CantCreat /* 第六行结束 */};
|
||||
private static final ItemStack[] GUI_LINE1 = {
|
||||
W,
|
||||
L0,
|
||||
L1,
|
||||
L2,
|
||||
L3,
|
||||
L4,
|
||||
L5,
|
||||
L6,
|
||||
W
|
||||
/* 第一行结束 */};
|
||||
private static final ItemStack[] GUI_LINE2 = {
|
||||
L7,
|
||||
L8,
|
||||
L9,
|
||||
L10,
|
||||
L11,
|
||||
L12,
|
||||
L13,
|
||||
L14,
|
||||
L15
|
||||
/* 第二行结束 */};
|
||||
private static final ItemStack[] GUI_LINE3 = {
|
||||
B0,
|
||||
B1,
|
||||
B2,
|
||||
B3,
|
||||
B4,
|
||||
B5,
|
||||
B6,
|
||||
B7,
|
||||
B8
|
||||
/* 第三行结束 */};
|
||||
private static final ItemStack[] GUI_LINE4 = {
|
||||
W,
|
||||
B9,
|
||||
B10,
|
||||
B11,
|
||||
B12,
|
||||
B13,
|
||||
B14,
|
||||
B15,
|
||||
W
|
||||
/* 第四行结束 */};
|
||||
private static final ItemStack[] GUI_LINE5 = {
|
||||
W,
|
||||
W,
|
||||
W,
|
||||
W,
|
||||
W,
|
||||
W,
|
||||
RT,
|
||||
W,
|
||||
W
|
||||
/* 第五行结束 */};
|
||||
private static final ItemStack[] GUI_LINE6 = {
|
||||
A,
|
||||
A,
|
||||
A,
|
||||
A,
|
||||
A,
|
||||
A,
|
||||
CM,
|
||||
A,
|
||||
CantCreat
|
||||
/* 第六行结束 */};
|
||||
|
||||
private static void setDisplayName(ItemStack item, String displayName) {
|
||||
ItemMeta itemMeta = item.getItemMeta();
|
||||
|
@ -221,92 +249,29 @@ public class InvUtils {
|
|||
}
|
||||
|
||||
public static boolean selectFinish(Inventory inv) {
|
||||
return (inv.getItem(45) != null && inv.getItem(46) != null
|
||||
&& inv.getItem(47) != null && inv.getItem(48) != null
|
||||
&& inv.getItem(49) != null && inv.getItem(50) != null && inv
|
||||
return (inv.getItem(45) != null && inv.getItem(46) != null && inv.getItem(47) != null
|
||||
&& inv.getItem(48) != null && inv.getItem(49) != null && inv.getItem(50) != null && inv
|
||||
.getItem(52) != null);
|
||||
}
|
||||
|
||||
public static List<String> getLotteryNumber(Inventory inv) {
|
||||
List<String> lty = new ArrayList<String>();
|
||||
for (int i = 45; i < 51; i++) {
|
||||
lty.add(item2number(inv.getItem(i)));
|
||||
lty.add(getItemNumber(inv.getItem(i)));
|
||||
}
|
||||
lty.add(item2number(inv.getItem(52)));
|
||||
lty.add(getItemNumber(inv.getItem(52)));
|
||||
return lty;
|
||||
}
|
||||
|
||||
public static String item2number(ItemStack item) {
|
||||
return name2number(item.getItemMeta().getDisplayName());
|
||||
public static String getItemNumber(ItemStack item) {
|
||||
String num = item.getItemMeta().getDisplayName();
|
||||
if (num.startsWith(NumPrefix))
|
||||
return num.substring(NumPrefix.length());
|
||||
return null;
|
||||
}
|
||||
|
||||
public static String name2number(String name) {
|
||||
switch (name) {
|
||||
case Normal1:
|
||||
return "1";
|
||||
case Normal2:
|
||||
return "2";
|
||||
case Normal3:
|
||||
return "3";
|
||||
case Normal4:
|
||||
return "4";
|
||||
case Normal5:
|
||||
return "5";
|
||||
case Normal6:
|
||||
return "6";
|
||||
case Normal7:
|
||||
return "7";
|
||||
case Normal8:
|
||||
return "8";
|
||||
case Normal9:
|
||||
return "9";
|
||||
case Normal10:
|
||||
return "10";
|
||||
case Normal11:
|
||||
return "11";
|
||||
case Normal12:
|
||||
return "12";
|
||||
case Normal13:
|
||||
return "13";
|
||||
case Normal14:
|
||||
return "14";
|
||||
case Normal15:
|
||||
return "15";
|
||||
case Normal16:
|
||||
return "16";
|
||||
case Normal17:
|
||||
return "17";
|
||||
case Normal18:
|
||||
return "18";
|
||||
case Normal19:
|
||||
return "19";
|
||||
case Normal20:
|
||||
return "20";
|
||||
case Normal21:
|
||||
return "21";
|
||||
case Normal22:
|
||||
return "22";
|
||||
case Normal23:
|
||||
return "23";
|
||||
case Normal24:
|
||||
return "24";
|
||||
case Normal25:
|
||||
return "25";
|
||||
case Normal26:
|
||||
return "26";
|
||||
case Normal27:
|
||||
return "27";
|
||||
case Normal28:
|
||||
return "28";
|
||||
case Normal29:
|
||||
return "29";
|
||||
case Normal30:
|
||||
return "30";
|
||||
case Normal31:
|
||||
return "31";
|
||||
case Normal32:
|
||||
return "32";
|
||||
}
|
||||
return "";
|
||||
public static boolean isLotteryItem(ItemStack item) {
|
||||
String num = item.getItemMeta().getDisplayName();
|
||||
return num.startsWith(NumPrefix);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,10 +20,12 @@ import cn.citycraft.LuckLottery.runnable.LotteryReward;
|
|||
public class LotteryUtils {
|
||||
protected static List<String> systemLottery = new ArrayList<String>();
|
||||
|
||||
protected static Map<String, List<List<String>>> playerLottery = new HashMap<String, List<List<String>>>();
|
||||
public static Map<String, List<List<String>>> playerLottery = new HashMap<String, List<List<String>>>();
|
||||
|
||||
protected static boolean numbersame;
|
||||
|
||||
protected static int price;
|
||||
|
||||
public static List<List<String>> addLottery(Player player,
|
||||
List<String> lottery) {
|
||||
List<List<String>> playerhas = playerLottery.get(player.getName());
|
||||
|
@ -77,6 +79,36 @@ public class LotteryUtils {
|
|||
}
|
||||
}
|
||||
|
||||
public static void showAllPlayerLottery(CommandSender sender) {
|
||||
ChatUtils.sendMessage(sender, "§c正在检索玩家彩票数据...");
|
||||
boolean has = false;
|
||||
for (Entry<String, List<List<String>>> phas : playerLottery.entrySet()) {
|
||||
ChatUtils.sendMessage(sender, "§6玩家: §a" + phas.getKey()
|
||||
+ "§6购买的彩票有");
|
||||
for (List<String> lry : phas.getValue()) {
|
||||
has = true;
|
||||
ChatUtils.sendMessage(sender, "§a" + lry.toString());
|
||||
}
|
||||
}
|
||||
if (!has) {
|
||||
ChatUtils.sendMessage(sender, "§d没有玩家购买本轮彩票...");
|
||||
}
|
||||
}
|
||||
|
||||
public static void clearLottery() {
|
||||
for (Entry<String, List<List<String>>> pl : playerLottery.entrySet()) {
|
||||
String p = pl.getKey();
|
||||
PlayerDate.getInstance().set(p, null);
|
||||
}
|
||||
playerLottery.clear();
|
||||
PlayerDate.save();
|
||||
}
|
||||
|
||||
public static void clearPlayerLottery(CommandSender sender) {
|
||||
ChatUtils.sendMessage(sender, "§c提示: 以清除所有玩家彩票数据...");
|
||||
clearLottery();
|
||||
}
|
||||
|
||||
public static void rewardLastLottery() {
|
||||
Bukkit.getServer()
|
||||
.getScheduler()
|
||||
|
@ -92,13 +124,12 @@ public class LotteryUtils {
|
|||
LotteryUtils.systemLottery = systemLottery;
|
||||
}
|
||||
|
||||
public static Map<String, List<List<String>>> getPlayerLottery() {
|
||||
return playerLottery;
|
||||
public static int getPrice() {
|
||||
return price;
|
||||
}
|
||||
|
||||
public static void setPlayerLottery(
|
||||
HashMap<String, List<List<String>>> playerLottery) {
|
||||
LotteryUtils.playerLottery = playerLottery;
|
||||
public static void setPrice(int price) {
|
||||
LotteryUtils.price = price;
|
||||
}
|
||||
|
||||
public static void updateSystemLottery() {
|
||||
|
|
|
@ -6,25 +6,28 @@ import org.bukkit.entity.Player;
|
|||
import net.md_5.bungee.api.ChatColor;
|
||||
|
||||
public class PermissionUtils {
|
||||
public static String Reward = "lucklottery.reward";
|
||||
public static String Random = "lucklottery.random";
|
||||
public static String Look = "lucklottery.look";
|
||||
// public static String Reward = "lucklottery.reward";
|
||||
// public static String Reward = "lucklottery.reward";
|
||||
public static final String ShowAll = "lucklottery.showall";
|
||||
public static final String Reward = "lucklottery.reward";
|
||||
public static final String Random = "lucklottery.random";
|
||||
public static final String Look = "lucklottery.look";
|
||||
public static final String Clear = "lucklottery.clear";
|
||||
public static final String Reload = "lucklottery.reload";
|
||||
|
||||
public static String No_Permission = ChatColor.RED + "你没有此命令的权限!";
|
||||
public static boolean Check(Player p,String perm){
|
||||
if (p.hasPermission(perm)){
|
||||
|
||||
public static boolean Check(Player p, String perm) {
|
||||
if (p.hasPermission(perm)) {
|
||||
return true;
|
||||
}else{
|
||||
} else {
|
||||
ChatUtils.noPermission(p);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static boolean Check(CommandSender p,String perm){
|
||||
if (p.hasPermission(perm)){
|
||||
public static boolean Check(CommandSender p, String perm) {
|
||||
if (p.hasPermission(perm)) {
|
||||
return true;
|
||||
}else{
|
||||
} else {
|
||||
ChatUtils.noPermission(p);
|
||||
}
|
||||
return false;
|
||||
|
|
|
@ -0,0 +1,73 @@
|
|||
package cn.citycraft.LuckLottery.utils;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStreamReader;
|
||||
import java.net.URL;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.configuration.file.FileConfiguration;
|
||||
import org.bukkit.configuration.file.YamlConfiguration;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.plugin.Plugin;
|
||||
|
||||
import com.google.common.base.Charsets;
|
||||
|
||||
public class VersionChecker implements Listener {
|
||||
Plugin plugin;
|
||||
|
||||
public VersionChecker(Plugin plugin) {
|
||||
this.plugin = plugin;
|
||||
plugin.getServer().getPluginManager().registerEvents(this, plugin);
|
||||
this.VersionCheck(null);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerJoin(PlayerJoinEvent e) {
|
||||
if (e.getPlayer().isOp()) {
|
||||
this.VersionCheck(e.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
public void VersionCheck(final Player player) {
|
||||
Bukkit.getScheduler().runTaskAsynchronously(plugin, new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
String website = plugin.getDescription().getWebsite();
|
||||
String readURL = website
|
||||
+ (website.substring(website.length() - 1).equals("/") ? "" : "/")
|
||||
+ "/lastSuccessfulBuild/artifact/src/plugin.yml";
|
||||
FileConfiguration config;
|
||||
String currentVersion = plugin.getDescription().getVersion();
|
||||
try {
|
||||
URL url = new URL(readURL);
|
||||
BufferedReader br = new BufferedReader(new InputStreamReader(url.openStream(),
|
||||
Charsets.UTF_8));
|
||||
config = YamlConfiguration.loadConfiguration(br);
|
||||
String newVersion = config.getString("version");
|
||||
br.close();
|
||||
if (!newVersion.equals(currentVersion)) {
|
||||
String[] msg = new String[] {
|
||||
ChatColor.GREEN + plugin.getName() + "插件最新版本 v" + newVersion,
|
||||
ChatColor.RED + "服务器运行版本: v" + currentVersion,
|
||||
ChatColor.GOLD + "插件更新网站: " + ChatColor.BLUE
|
||||
+ plugin.getDescription().getWebsite()
|
||||
};
|
||||
if (player != null) {
|
||||
player.sendMessage(msg);
|
||||
} else {
|
||||
plugin.getServer().getConsoleSender().sendMessage(msg);
|
||||
}
|
||||
}
|
||||
} catch (IOException e) {
|
||||
plugin.getLogger().warning("版本更新检查失败!");
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
|
@ -1,8 +1,29 @@
|
|||
#本文件为插件的主配置文件
|
||||
version: 1.0
|
||||
version: 1.2
|
||||
#服务器名称
|
||||
servername: ''
|
||||
#插件名称
|
||||
pluginname: '&6[&b彩票系统&6]&r '
|
||||
#每隔多久开奖一次(单位: 分钟)
|
||||
RewardTime: 5
|
||||
#是否需要对应彩票号码位置
|
||||
numbersame: true
|
||||
#单张彩票价格
|
||||
price: 200
|
||||
#返现金额(红色球一个代表1点,蓝色球代表10点自行相加!)
|
||||
#注意:请不要删除0这一行,配置错误将默认全部返还彩票价格的金钱.
|
||||
Reward:
|
||||
0: 0
|
||||
1: 500
|
||||
2: 1000
|
||||
3: 1500
|
||||
4: 2000
|
||||
5: 4000
|
||||
6: 8000
|
||||
10: 800
|
||||
11: 1200
|
||||
12: 1500
|
||||
13: 2000
|
||||
14: 3000
|
||||
15: 4000
|
||||
16: 10000
|
|
@ -1,8 +1,38 @@
|
|||
name: LuckLottery
|
||||
main: cn.citycraft.LuckLottery.LuckLottery
|
||||
author: 喵♂呜
|
||||
version: 0.0.3
|
||||
website: http://ci.citycraft.cn:8800/jenkins/job/LuckLottery/
|
||||
version: 0.1.0
|
||||
depended: [Vault]
|
||||
commands:
|
||||
lucklottery:
|
||||
aliases: [ll]
|
||||
permissions:
|
||||
lucklottery.*:
|
||||
description: 允许使用所有命令!
|
||||
default: op
|
||||
children:
|
||||
lucklottery.showall: true
|
||||
lucklottery.reward: true
|
||||
lucklottery.random: true
|
||||
lucklottery.look: true
|
||||
lucklottery.clear: true
|
||||
lucklottery.reload: true
|
||||
lucklottery.showall:
|
||||
description: 允许查看所有已购买彩票!
|
||||
default: op
|
||||
lucklottery.reward:
|
||||
description: 允许结算上一轮彩票!
|
||||
default: op
|
||||
lucklottery.random:
|
||||
description: 允许重新生成本轮彩票!
|
||||
default: op
|
||||
lucklottery.look:
|
||||
description: 允许查看本轮彩票号码!
|
||||
default: op
|
||||
lucklottery.clear:
|
||||
description: 允许清理玩家彩票数据!
|
||||
default: op
|
||||
lucklottery.reload:
|
||||
description: 允许重载彩票插件!
|
||||
default: op
|
Loading…
Reference in New Issue