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mirror of https://e.coding.net/circlecloud/LuckLottery.git synced 2025-11-24 21:46:23 +00:00

refactor: 重构项目 添加详细统计

Signed-off-by: 502647092 <admin@yumc.pw>
This commit is contained in:
2016-08-16 00:02:46 +08:00
parent 2f3930b94e
commit 500e8e571c
13 changed files with 667 additions and 797 deletions

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@@ -1,25 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<classpath> <classpath>
<classpathentry kind="src" output="target/classes" path="src/main/java"> <classpathentry kind="src" output="target/classes" path="src/main/java"/>
<attributes> <classpathentry kind="src" output="target/classes" path="src/main/resources"/>
<attribute name="optional" value="true"/> <classpathentry kind="con" path="org.eclipse.m2e.MAVEN2_CLASSPATH_CONTAINER"/>
<attribute name="maven.pomderived" value="true"/> <classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER"/>
</attributes>
</classpathentry>
<classpathentry excluding="**" kind="src" output="target/classes" path="src/main/resources">
<attributes>
<attribute name="maven.pomderived" value="true"/>
</attributes>
</classpathentry>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.7">
<attributes>
<attribute name="maven.pomderived" value="true"/>
</attributes>
</classpathentry>
<classpathentry kind="con" path="org.eclipse.m2e.MAVEN2_CLASSPATH_CONTAINER">
<attributes>
<attribute name="maven.pomderived" value="true"/>
</attributes>
</classpathentry>
<classpathentry kind="output" path="target/classes"/> <classpathentry kind="output" path="target/classes"/>
</classpath> </classpath>

57
pom.xml
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@@ -3,7 +3,7 @@
<modelVersion>4.0.0</modelVersion> <modelVersion>4.0.0</modelVersion>
<groupId>cn.citycraft</groupId> <groupId>cn.citycraft</groupId>
<artifactId>LuckLottery</artifactId> <artifactId>LuckLottery</artifactId>
<version>1.2</version> <version>1.3</version>
<build> <build>
<finalName>${project.name}</finalName> <finalName>${project.name}</finalName>
<resources> <resources>
@@ -15,7 +15,7 @@
<plugins> <plugins>
<plugin> <plugin>
<artifactId>maven-compiler-plugin</artifactId> <artifactId>maven-compiler-plugin</artifactId>
<version>3.1</version> <version>3.3</version>
<configuration> <configuration>
<source>1.7</source> <source>1.7</source>
<target>1.7</target> <target>1.7</target>
@@ -30,14 +30,14 @@
<minimizeJar>true</minimizeJar> <minimizeJar>true</minimizeJar>
<artifactSet> <artifactSet>
<includes> <includes>
<include>pw.yumc:YumCore</include>
<include>cn.citycraft:PluginHelper</include> <include>cn.citycraft:PluginHelper</include>
<include>org.mcstats.*:*</include>
</includes> </includes>
</artifactSet> </artifactSet>
<relocations> <relocations>
<relocation> <relocation>
<pattern>org.mcstats</pattern> <pattern>pw.yumc.YumCore</pattern>
<shadedPattern>${project.groupId}.${project.artifactId}.mcstats</shadedPattern> <shadedPattern>${project.groupId}.${project.artifactId}</shadedPattern>
</relocation> </relocation>
<relocation> <relocation>
<pattern>cn.citycraft.PluginHelper</pattern> <pattern>cn.citycraft.PluginHelper</pattern>
@@ -56,34 +56,28 @@
</plugin> </plugin>
</plugins> </plugins>
</build> </build>
<ciManagement>
<system>Jenkins</system>
<url>http://ci.yumc.pw/job/${project.artifactId}/</url>
</ciManagement>
<properties>
<update.description></update.description>
<update.changes></update.changes>
<env.GIT_COMMIT>DEBUG</env.GIT_COMMIT>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
<repositories> <repositories>
<repository>
<id>mengcraft-repo</id>
<url>http://ci.mengcraft.com:8080/plugin/repository/everything/</url>
</repository>
<repository> <repository>
<id>spigot-repo</id> <id>spigot-repo</id>
<url>https://hub.spigotmc.org/nexus/content/groups/public/</url> <url>https://hub.spigotmc.org/nexus/content/groups/public/</url>
</repository> </repository>
<repository>
<id>vault-repo</id>
<url>http://nexus.theyeticave.net/content/repositories/pub_releases</url>
</repository>
<repository>
<id>citycraft-repo</id>
<url>http://ci.sumcraft.net:8080/plugin/repository/everything/</url>
</repository>
<repository>
<id>Plugin Metrics</id>
<url>http://repo.mcstats.org/content/repositories/public</url>
</repository>
</repositories> </repositories>
<dependencies> <dependencies>
<dependency> <dependency>
<groupId>org.spigotmc</groupId> <groupId>org.spigotmc</groupId>
<artifactId>spigot-api</artifactId> <artifactId>spigot-api</artifactId>
<type>jar</type> <type>jar</type>
<version>1.8.3-R0.1-SNAPSHOT</version> <version>1.10.2-R0.1-SNAPSHOT</version>
</dependency> </dependency>
<dependency> <dependency>
<groupId>cn.citycraft</groupId> <groupId>cn.citycraft</groupId>
@@ -92,20 +86,15 @@
<version>1.0</version> <version>1.0</version>
</dependency> </dependency>
<dependency> <dependency>
<groupId>net.milkbowl.vault</groupId> <groupId>pw.yumc</groupId>
<artifactId>VaultAPI</artifactId> <artifactId>YumCore</artifactId>
<version>1.5</version> <type>jar</type>
<scope>system</scope> <version>1.0</version>
<systemPath>${project.basedir}/lib/Vault.jar</systemPath>
</dependency> </dependency>
<dependency> <dependency>
<groupId>org.mcstats.bukkit</groupId> <groupId>net.milkbowl.vault</groupId>
<artifactId>metrics</artifactId> <artifactId>Vault</artifactId>
<version>R8-SNAPSHOT</version> <version>1.5.6</version>
<scope>compile</scope>
</dependency> </dependency>
</dependencies> </dependencies>
<properties>
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
</properties>
</project> </project>

View File

@@ -6,6 +6,7 @@ import org.bukkit.plugin.java.JavaPlugin;
import cn.citycraft.LuckLottery.command.LuckLotteryCommand; import cn.citycraft.LuckLottery.command.LuckLotteryCommand;
import cn.citycraft.LuckLottery.config.OfflineDate; import cn.citycraft.LuckLottery.config.OfflineDate;
import cn.citycraft.LuckLottery.config.PlayerData;
import cn.citycraft.LuckLottery.listen.PlayerListen; import cn.citycraft.LuckLottery.listen.PlayerListen;
import cn.citycraft.LuckLottery.runnable.LotteryReward; import cn.citycraft.LuckLottery.runnable.LotteryReward;
import cn.citycraft.LuckLottery.utils.ChatUtils; import cn.citycraft.LuckLottery.utils.ChatUtils;
@@ -15,75 +16,68 @@ import cn.citycraft.PluginHelper.utils.VersionChecker;
import net.milkbowl.vault.economy.Economy; import net.milkbowl.vault.economy.Economy;
public class LuckLottery extends JavaPlugin { public class LuckLottery extends JavaPlugin {
public static Economy economy = null; public static Economy economy = null;
public static boolean isEconomy; public static boolean isEconomy;
public static LuckLottery plugin; public static LuckLottery plugin;
protected FileConfig config; protected FileConfig config;
protected OfflineDate offlinedata; protected OfflineDate offlinedata;
protected FileConfig playerdata;
@Override @Override
public FileConfig getConfig() { public FileConfig getConfig() {
return config; return config;
} }
public OfflineDate getOfflineData() { public OfflineDate getOfflineData() {
return offlinedata; return offlinedata;
} }
public FileConfig getPlayerdata() { @Override
return playerdata; public void onDisable() {
} this.getLogger().info("保存彩票数据中...");
this.getLogger().info("保存玩家数据中...");
PlayerData.saveLottery();
}
@Override @Override
public void onDisable() { public void onEnable() {
this.getLogger().info("保存彩票数据中..."); final PluginManager pm = this.getServer().getPluginManager();
this.getLogger().info("保存玩家数据中..."); if (pm.getPlugin("Vault") == null && !pm.getPlugin("Vault").isEnabled()) {
LotteryUtils.saveLottery(); this.getLogger().warning("未找到前置插件Vault 关闭插件...");
} this.getServer().getPluginManager().disablePlugin(this);
return;
}
if (setupEconomy()) {
LuckLottery.isEconomy = true;
this.getLogger().info("发现Vault 载入数据...");
} else {
this.getLogger().warning("发现Vault 但是无法找到经济插件 关闭插件...");
this.getServer().getPluginManager().disablePlugin(this);
return;
}
final int rewardtime = config.getInt("RewardTime", 10);
this.getServer().getScheduler().runTaskTimerAsynchronously(plugin, new LotteryReward(this, true), 10, rewardtime * 60 * 20);
this.getLogger().info("彩票系统已开启...");
pm.registerEvents(new PlayerListen(this), this);
new LuckLotteryCommand();
new VersionChecker(this);
}
@Override @Override
public void onEnable() { public void onLoad() {
final PluginManager pm = this.getServer().getPluginManager(); plugin = this;
if (pm.getPlugin("Vault") == null && !pm.getPlugin("Vault").isEnabled()) { config = new FileConfig(this);
this.getLogger().warning("未找到前置插件Vault 关闭插件..."); offlinedata = new OfflineDate(this);
this.getServer().getPluginManager().disablePlugin(this); PlayerData.reloadPlayerLottery();
return; ChatUtils.setPluginname(config.getMessage("pluginname"));
} LotteryUtils.setNumbersame(config.getBoolean("numbersame"));
if (setupEconomy()) { LotteryUtils.setPrice(config.getInt("price"));
LuckLottery.isEconomy = true; }
this.getLogger().info("发现Vault 载入数据...");
} else {
this.getLogger().warning("发现Vault 但是无法找到经济插件 关闭插件...");
this.getServer().getPluginManager().disablePlugin(this);
return;
}
final int rewardtime = config.getInt("RewardTime", 10);
this.getServer().getScheduler().runTaskTimer(plugin, new LotteryReward(this, true), 10, rewardtime * 60 * 20);
this.getLogger().info("彩票系统已开启...");
pm.registerEvents(new PlayerListen(this), this);
getCommand("ll").setExecutor(new LuckLotteryCommand(this));
new VersionChecker(this);
}
@Override public boolean setupEconomy() {
public void onLoad() { final RegisteredServiceProvider<Economy> economyProvider = getServer().getServicesManager().getRegistration(net.milkbowl.vault.economy.Economy.class);
plugin = this; if (economyProvider != null) {
config = new FileConfig(this); economy = economyProvider.getProvider();
offlinedata = new OfflineDate(this); }
playerdata = new FileConfig(this, "playerdate.yml"); return (economy != null);
LotteryUtils.init(this); }
LotteryUtils.reloadPlayerLottery();
ChatUtils.setPluginname(config.getMessage("pluginname"));
LotteryUtils.setNumbersame(config.getBoolean("numbersame"));
LotteryUtils.setPrice(config.getInt("price"));
}
public boolean setupEconomy() {
final RegisteredServiceProvider<Economy> economyProvider = getServer().getServicesManager().getRegistration(net.milkbowl.vault.economy.Economy.class);
if (economyProvider != null) {
economy = economyProvider.getProvider();
}
return (economy != null);
}
} }

View File

@@ -1,121 +1,106 @@
package cn.citycraft.LuckLottery.command; package cn.citycraft.LuckLottery.command;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.plugin.PluginManager; import org.bukkit.plugin.PluginManager;
import cn.citycraft.LuckLottery.LuckLottery; import cn.citycraft.LuckLottery.LuckLottery;
import cn.citycraft.LuckLottery.config.PlayerData;
import cn.citycraft.LuckLottery.utils.ChatUtils; import cn.citycraft.LuckLottery.utils.ChatUtils;
import cn.citycraft.LuckLottery.utils.InvUtils; import cn.citycraft.LuckLottery.utils.InvUtils;
import cn.citycraft.LuckLottery.utils.LotteryUtils; import cn.citycraft.LuckLottery.utils.LotteryUtils;
import cn.citycraft.LuckLottery.utils.PermissionUtils; import cn.citycraft.LuckLottery.utils.Perm;
import pw.yumc.YumCore.commands.CommandArgument;
import pw.yumc.YumCore.commands.CommandExecutor;
import pw.yumc.YumCore.commands.CommandManager;
import pw.yumc.YumCore.commands.annotation.Async;
import pw.yumc.YumCore.commands.annotation.Cmd;
import pw.yumc.YumCore.commands.annotation.Help;
import pw.yumc.YumCore.commands.annotation.Sort;
public class LuckLotteryCommand implements CommandExecutor { public class LuckLotteryCommand implements CommandExecutor {
LuckLottery plugin; LuckLottery plugin;
public LuckLotteryCommand(LuckLottery main) { public LuckLotteryCommand() {
plugin = main; new CommandManager("ll").register(this);
} }
@Override @Cmd(permission = Perm.Clear)
public boolean onCommand(CommandSender sender, Command cmd, String string, @Help("清除所有已购买彩票§4(管理员命令)")
String[] args) { @Sort(6)
switch (args.length) { public void clear(final CommandArgument e) {
case 0: final CommandSender sender = e.getSender();
if (isPlayer(sender)) { if (e.getArgs().length > 0) {
final Player p = (Player) sender; ChatUtils.sendMessage(sender, ChatColor.DARK_RED + "警告: 已经清理所有彩票数据,此操作无法撤销!");
int price = LotteryUtils.getPrice(); LotteryUtils.clearPlayerLottery(sender);
if (LuckLottery.economy.hasAccount(p) } else {
&& LuckLottery.economy.has(p, price)) { ChatUtils.sendMessage(sender, ChatColor.LIGHT_PURPLE + "警告: 即将清理所有彩票数据,此操作将无法取消!");
InvUtils.openGui(p); ChatUtils.sendMessage(sender, ChatColor.RED + "命令: 请使用/ll clear confirm 确定清理!");
} else { }
ChatUtils.sendMessage(p, ChatColor.GOLD }
+ "你没有足够的金钱购买彩票,每张彩票" + ChatColor.RED + price
+ ChatColor.GOLD + "元!");
}
}
return true;
case 1:
switch (args[0]) {
case "load":
if (isPlayer(sender)) {
Player p = (Player) sender;
LotteryUtils.loadPlayerLottery(p);
ChatUtils.sendMessage(p, ChatColor.BLUE + "已加载您的彩票数据...");
}
return true;
case "show":
if (isPlayer(sender)) {
Player p = (Player) sender;
LotteryUtils.showPlayerLottery(p);
}
return true;
case "clear":
if (PermissionUtils.Check(sender, PermissionUtils.Clear)) {
ChatUtils.sendMessage(sender, ChatColor.LIGHT_PURPLE
+ "警告: 即将清理所有彩票数据,此操作将无法取消!");
ChatUtils.sendMessage(sender, ChatColor.RED
+ "命令: 请使用/ll clear confirm 确定清理!");
}
return true;
case "showall":
if (PermissionUtils.Check(sender, PermissionUtils.ShowAll)) {
LotteryUtils.showAllPlayerLottery(sender);
}
return true;
case "random":
if (PermissionUtils.Check(sender, PermissionUtils.Random)) {
LotteryUtils.updateSystemLottery(sender);
}
return true;
case "reward":
if (PermissionUtils.Check(sender, PermissionUtils.Reward)) {
LotteryUtils.rewardLastLottery();
ChatUtils
.sendMessage(sender, ChatColor.GREEN + "已结算上一轮彩票!");
}
return true;
case "look":
if (PermissionUtils.Check(sender, PermissionUtils.Reward)) {
LotteryUtils.showSystemLottery(sender);
}
return true;
case "reload":
if (PermissionUtils.Check(sender, PermissionUtils.Reload)) {
PluginManager pm = plugin.getServer().getPluginManager();
ChatUtils.sendMessage(sender, ChatColor.GREEN + "配置文件已重载!");
pm.disablePlugin(plugin);
pm.enablePlugin(plugin);
}
return true;
case "help":
ChatUtils.sendHelp(sender);
return true;
}
break;
case 2:
switch (args[0]) {
case "clear":
if (PermissionUtils.Check(sender, PermissionUtils.Clear)) {
ChatUtils.sendMessage(sender, ChatColor.DARK_RED
+ "警告: 已经清理所有彩票数据,此操作无法撤销!");
LotteryUtils.clearPlayerLottery(sender);
}
return true;
}
default:
}
return false;
}
public boolean isPlayer(CommandSender p) { @Cmd(onlyPlayer = true)
if (p instanceof Player) @Help("打开彩票购买界面")
return true; public boolean ll(final CommandArgument e) {
return false; final Player p = (Player) e.getSender();
} final int price = LotteryUtils.getPrice();
if (LuckLottery.economy.hasAccount(p) && LuckLottery.economy.has(p, price)) {
InvUtils.openGui(p);
} else {
ChatUtils.sendMessage(p, ChatColor.GOLD + "你没有足够的金钱购买彩票,每张彩票" + ChatColor.RED + price + ChatColor.GOLD + "元!");
}
return true;
}
@Async
@Cmd(permission = Perm.Look)
@Help("查看彩票系统状态§4(管理员命令)")
@Sort(3)
public void look(final CommandArgument e) {
final CommandSender sender = e.getSender();
LotteryUtils.showSystemLottery(sender);
PlayerData.printStatus(sender);
}
@Cmd(permission = Perm.Random)
@Help("重新生成彩票号码§4(管理员命令)")
@Sort(4)
public void random(final CommandArgument e) {
LotteryUtils.updateSystemLottery(e.getSender());
}
@Cmd(permission = Perm.Reload)
@Help("重载彩票插件§4(管理员命令)")
@Sort(7)
public void reload(final CommandArgument e) {
final CommandSender sender = e.getSender();
final PluginManager pm = plugin.getServer().getPluginManager();
ChatUtils.sendMessage(sender, ChatColor.GREEN + "配置文件已重载!");
pm.disablePlugin(plugin);
pm.enablePlugin(plugin);
}
@Cmd(permission = Perm.Reward)
@Help("结算上一轮彩票§4(管理员命令)")
@Sort(5)
public void reward(final CommandArgument e) {
LotteryUtils.rewardLastLottery();
ChatUtils.sendMessage(e.getSender(), ChatColor.GREEN + "已结算上一轮彩票!");
}
@Cmd(onlyPlayer = true)
@Help("查看已购买彩票")
@Sort(1)
public void show(final CommandArgument e) {
PlayerData.showPlayerLottery((Player) e.getSender());
}
@Cmd(permission = Perm.ShowAll)
@Help("查看所以玩家已购买彩票§4(管理员命令)")
@Sort(2)
public void showall(final CommandArgument e) {
PlayerData.showAllPlayerLottery(e.getSender());
}
} }

View File

@@ -0,0 +1,132 @@
package cn.citycraft.LuckLottery.config;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import cn.citycraft.LuckLottery.LuckLottery;
import cn.citycraft.LuckLottery.utils.ChatUtils;
import cn.citycraft.LuckLottery.utils.LotteryUtils;
import cn.citycraft.PluginHelper.config.FileConfig;
public class PlayerData {
public static Map<String, List<List<String>>> playerLottery = new HashMap<String, List<List<String>>>();
public static FileConfig playerdata = new FileConfig(LuckLottery.plugin, "playerdate.yml");
public static void addCount() {
playerdata.set("Count", playerdata.getInt("Count", 0) + 1);
playerdata.set("PriceTotal", playerdata.getInt("PriceTotal", 0) + LotteryUtils.getPrice());
playerdata.save();
}
public static List<List<String>> addLottery(final Player player, final List<String> lottery) {
List<List<String>> playerhas = playerLottery.get(player.getName());
if (playerhas == null) {
playerhas = new ArrayList<List<String>>();
}
if (!player.isOnline()) {
return playerhas;
}
playerhas.add(lottery);
playerLottery.put(player.getName(), playerhas);
playerdata.set(player.getName(), playerhas);
addCount();
return playerhas;
}
public static void clearLottery() {
for (final Entry<String, List<List<String>>> pl : playerLottery.entrySet()) {
final String p = pl.getKey();
playerdata.set(p, null);
}
playerLottery.clear();
playerdata.save();
}
public static Map<String, List<List<String>>> getPlayerLottery() {
return playerLottery;
}
@SuppressWarnings("unchecked")
public static void loadPlayerLottery(final Player p) {
final List<?> pl = playerdata.getList(p.getName());
if (pl != null) {
playerLottery.put(p.getName(), (List<List<String>>) pl);
}
}
public static void printStatus(final CommandSender sender) {
int nc = 0;
int np = 0;
int ncc = 0;
for (final List<List<String>> lls : playerLottery.values()) {
nc += lls.size();
np += LotteryUtils.getPrice();
for (final List<String> a : lls) {
ncc += LuckLottery.plugin.getConfig().getInt("Reward." + LotteryUtils.getSameNumber(a), 200);
}
}
ChatUtils.sendMessage(sender, String.format("§a本轮当前售出彩票 §e%s §a张", nc));
ChatUtils.sendMessage(sender, String.format("§a本轮预计回收金额 §e%s§a(总: §e%s §a中奖返还: §e%s§a) §a元", np - ncc, np, ncc));
ChatUtils.sendMessage(sender, String.format("§d总计出售彩票 §e%s §d张", playerdata.getInt("Count", 0)));
ChatUtils.sendMessage(sender, String.format("§d总计回收金额 §e%s §d元", playerdata.getInt("PriceTotal", 0)));
}
@SuppressWarnings("unchecked")
public static void reloadPlayerLottery() {
final Set<String> apl = playerdata.getKeys(false);
for (final String p : apl) {
final List<?> pl = playerdata.getList(p);
if (pl != null) {
playerLottery.put(p, (List<List<String>>) pl);
}
}
}
public static void reward(final int price) {
playerdata.set("PriceTotal", playerdata.getInt("PriceTotal", 0) - price);
playerdata.save();
}
public static void saveLottery() {
for (final Entry<String, List<List<String>>> pl : playerLottery.entrySet()) {
final String p = pl.getKey();
final List<List<String>> l = pl.getValue();
playerdata.set(p, l);
}
playerdata.save();
}
public static void showAllPlayerLottery(final CommandSender sender) {
ChatUtils.sendMessage(sender, "§c正在检索玩家彩票数据...");
boolean has = false;
for (final Entry<String, List<List<String>>> phas : playerLottery.entrySet()) {
ChatUtils.sendMessage(sender, "§6玩家: §a" + phas.getKey() + "§6购买的彩票有");
for (final List<String> lry : phas.getValue()) {
has = true;
ChatUtils.sendMessage(sender, "§a" + lry.toString());
}
}
if (!has) {
ChatUtils.sendMessage(sender, "§d没有玩家购买本轮彩票...");
}
}
public static void showPlayerLottery(final Player p) {
final List<List<String>> playerhas = playerLottery.get(p.getName());
if (playerhas != null && !playerhas.isEmpty()) {
ChatUtils.sendMessage(p, "§6您当前购买的彩票有:");
for (final List<String> lry : playerhas) {
ChatUtils.sendMessage(p, "§a" + lry.toString());
}
} else {
ChatUtils.sendMessage(p, "§c您当前没有购买的彩票");
}
}
}

View File

@@ -15,6 +15,7 @@ import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import cn.citycraft.LuckLottery.LuckLottery; import cn.citycraft.LuckLottery.LuckLottery;
import cn.citycraft.LuckLottery.config.PlayerData;
import cn.citycraft.LuckLottery.runnable.LaterShow; import cn.citycraft.LuckLottery.runnable.LaterShow;
import cn.citycraft.LuckLottery.utils.ChatUtils; import cn.citycraft.LuckLottery.utils.ChatUtils;
import cn.citycraft.LuckLottery.utils.InvUtils; import cn.citycraft.LuckLottery.utils.InvUtils;
@@ -50,7 +51,7 @@ public class PlayerListen implements Listener {
return; return;
} }
final List<String> lottery = InvUtils.getLotteryNumber(inv); final List<String> lottery = InvUtils.getLotteryNumber(inv);
LotteryUtils.addLottery(p, lottery); PlayerData.addLottery(p, lottery);
ChatUtils.sendMessage(p, "§6您当前购买的彩票号码为: " + ChatColor.GREEN + lottery.toString()); ChatUtils.sendMessage(p, "§6您当前购买的彩票号码为: " + ChatColor.GREEN + lottery.toString());
ChatUtils.howToShow(p); ChatUtils.howToShow(p);
LuckLottery.economy.withdrawPlayer(p, LotteryUtils.getPrice()); LuckLottery.economy.withdrawPlayer(p, LotteryUtils.getPrice());

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@@ -8,54 +8,56 @@ import org.bukkit.ChatColor;
import org.bukkit.OfflinePlayer; import org.bukkit.OfflinePlayer;
import cn.citycraft.LuckLottery.LuckLottery; import cn.citycraft.LuckLottery.LuckLottery;
import cn.citycraft.LuckLottery.config.PlayerData;
import cn.citycraft.LuckLottery.utils.ChatUtils; import cn.citycraft.LuckLottery.utils.ChatUtils;
import cn.citycraft.LuckLottery.utils.LotteryUtils; import cn.citycraft.LuckLottery.utils.LotteryUtils;
public class LotteryReward implements Runnable { public class LotteryReward implements Runnable {
LuckLottery plugin; LuckLottery plugin;
boolean update; boolean update;
public LotteryReward(final LuckLottery plugin, final boolean b) { public LotteryReward(final LuckLottery plugin, final boolean b) {
this.plugin = plugin; this.plugin = plugin;
update = b; update = b;
} }
@SuppressWarnings("deprecation") @SuppressWarnings("deprecation")
@Override @Override
public void run() { public void run() {
if (LotteryUtils.getSystemLottery() == null || LotteryUtils.getSystemLottery().isEmpty()) { if (LotteryUtils.getSystemLottery() == null || LotteryUtils.getSystemLottery().isEmpty()) {
LotteryUtils.updateSystemLottery(); LotteryUtils.updateSystemLottery();
return; return;
} }
ChatUtils.broadcastMessage(ChatColor.GOLD + "本轮彩票开奖: " + ChatColor.RED + LotteryUtils.getSystemLottery().toString()); ChatUtils.broadcastMessage(ChatColor.GOLD + "本轮彩票开奖: " + ChatColor.RED + LotteryUtils.getSystemLottery().toString());
ChatUtils.broadcastMessage(ChatColor.BLUE + "使用命令: " + ChatColor.RED + "/ll" + ChatColor.BLUE + " 或闹钟菜单可以购买彩票!"); ChatUtils.broadcastMessage(ChatColor.BLUE + "使用命令: " + ChatColor.RED + "/ll" + ChatColor.BLUE + " 或闹钟菜单可以购买彩票!");
for (final Entry<String, List<List<String>>> players : LotteryUtils.playerLottery.entrySet()) { int priceTotal = 0;
final OfflinePlayer p = Bukkit.getOfflinePlayer(players.getKey()); for (final Entry<String, List<List<String>>> players : PlayerData.playerLottery.entrySet()) {
final List<List<String>> pl = players.getValue(); final OfflinePlayer p = Bukkit.getOfflinePlayer(players.getKey());
if (pl != null && !pl.isEmpty()) { final List<List<String>> pl = players.getValue();
for (final List<String> playerlottery : pl) { if (pl != null && !pl.isEmpty()) {
final int win = LotteryUtils.getSameNumber(playerlottery); for (final List<String> playerlottery : pl) {
int winprices = 0; final int win = LotteryUtils.getSameNumber(playerlottery);
winprices = plugin.getConfig().getInt("Reward." + win, 200); int winprices = 0;
if (winprices > 0) { winprices = plugin.getConfig().getInt("Reward." + win, 200);
ChatUtils.broadcastMessage( if (winprices > 0) {
ChatColor.GREEN + p.getName() + "的彩票: " + ChatColor.YELLOW + playerlottery.toString() + ChatColor.GREEN + "获得了" + ChatColor.GOLD + winprices + ChatColor.GREEN + "元!"); priceTotal += winprices;
final String message = ChatColor.GREEN + "您的彩票: " + ChatColor.YELLOW + playerlottery.toString() + ChatColor.GREEN + "获得了" + ChatColor.GOLD + winprices + ChatColor.GREEN + "元!"; ChatUtils.broadcastMessage(
if (p.isOnline()) { ChatColor.GREEN + p.getName() + "的彩票: " + ChatColor.YELLOW + playerlottery.toString() + ChatColor.GREEN + "获得了" + ChatColor.GOLD + winprices + ChatColor.GREEN + "元!");
// ChatUtils.sendMessage((Player) p, message); final String message = ChatColor.GREEN + "您的彩票: " + ChatColor.YELLOW + playerlottery.toString() + ChatColor.GREEN + "获得了" + ChatColor.GOLD + winprices + ChatColor.GREEN + "元!";
} else { if (!p.isOnline()) {
plugin.getOfflineData().addMessage(p.getName(), message); plugin.getOfflineData().addMessage(p.getName(), message);
} }
LuckLottery.economy.depositPlayer(p, winprices); LuckLottery.economy.depositPlayer(p, winprices);
} }
} }
} }
LotteryUtils.playerLottery.put(players.getKey(), null); PlayerData.reward(priceTotal);
} PlayerData.playerLottery.put(players.getKey(), null);
LotteryUtils.clearLottery(); }
if (update) { PlayerData.clearLottery();
LotteryUtils.updateSystemLottery(); if (update) {
} LotteryUtils.updateSystemLottery();
} }
}
} }

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@@ -8,70 +8,31 @@ import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
public class ChatUtils { public class ChatUtils {
protected static String pluginname = ""; protected static String pluginname = "";
public static String[] helps = new String[]{
"§6=========彩票插件帮助========",
"§a/ll 打开彩票购买界面",
"§b/ll show 查看已购买彩票",
"§3/ll showall查看所以玩家已购买彩票§4(管理员命令)",
"§c/ll random 重新生成彩票§4(管理员命令)",
"§d/ll reward 结算上一轮彩票§4(管理员命令)",
"§e/ll clear 清除所有已购买彩票§4(管理员命令)",
"§5/ll look 查看本轮彩票号码§4(管理员命令)",
"§c/ll reload 重载彩票插件§4(管理员命令)"
};
public static String getPluginname() {
return pluginname;
}
public static void setPluginname(String pluginname) { public static void broadcastMessage(final String message) {
ChatUtils.pluginname = pluginname; Bukkit.broadcastMessage(pluginname + message);
} }
public static void sendMessage(Player p, String message) { public static String getPluginname() {
p.sendMessage(pluginname + message); return pluginname;
} }
public static void sendMessage(CommandSender p, String message) {
p.sendMessage(pluginname + message);
}
public static void sendMessage(Player p, String[] messages) {
for (String msg : messages) {
sendMessage(p, msg);
}
}
public static void sendMessage(Player p, List<String> messages) { public static void howToShow(final Player p) {
for (String msg : messages) { sendMessage(p, ChatColor.GOLD + "命令: " + ChatColor.RED + "/ll show " + ChatColor.GOLD + "查看已购买彩票!");
sendMessage(p, msg); }
}
}
public static void sendHelp(Player p){
p.sendMessage(helps);
}
public static void sendHelp(CommandSender sender) {
sender.sendMessage(helps);
}
public static void broadcastMessage(String message) {
Bukkit.broadcastMessage(pluginname + message);
}
public static void howToShow(Player p) { public static void sendMessage(final CommandSender p, final String message) {
sendMessage(p, ChatColor.GOLD + "命令: " + ChatColor.RED + "/ll show " p.sendMessage(pluginname + message);
+ ChatColor.GOLD + "查看已购买彩票!"); }
}
public static void noPermission(Player p) { public static void sendMessage(final Player p, final List<String> messages) {
ChatUtils.sendMessage(p, PermissionUtils.No_Permission); for (final String msg : messages) {
} sendMessage(p, msg);
}
public static void noPermission(CommandSender p) { }
ChatUtils.sendMessage(p, PermissionUtils.No_Permission);
}
public static void setPluginname(final String pluginname) {
ChatUtils.pluginname = pluginname;
}
} }

View File

@@ -13,265 +13,217 @@ import org.bukkit.inventory.meta.ItemMeta;
public class InvUtils { public class InvUtils {
public static final String InvName = ChatUtils.getPluginname() + " §c§l售价: " public static final String InvName = ChatUtils.getPluginname() + " §c§l售价: " + LotteryUtils.getPrice() + "元一份";
+ LotteryUtils.getPrice() + "元一份";
public static final String NumPrefix = "§6§l"; public static final String NumPrefix = "§6§l";
public static final String Normal1 = "§6§l1"; public static final String Normal1 = "§6§l1";
public static final String Normal2 = "§6§l2"; public static final String Normal2 = "§6§l2";
public static final String Normal3 = "§6§l3"; public static final String Normal3 = "§6§l3";
public static final String Normal4 = "§6§l4"; public static final String Normal4 = "§6§l4";
public static final String Normal5 = "§6§l5"; public static final String Normal5 = "§6§l5";
public static final String Normal6 = "§6§l6"; public static final String Normal6 = "§6§l6";
public static final String Normal7 = "§6§l7"; public static final String Normal7 = "§6§l7";
public static final String Normal8 = "§6§l8"; public static final String Normal8 = "§6§l8";
public static final String Normal9 = "§6§l9"; public static final String Normal9 = "§6§l9";
public static final String Normal10 = "§6§l10"; public static final String Normal10 = "§6§l10";
public static final String Normal11 = "§6§l11"; public static final String Normal11 = "§6§l11";
public static final String Normal12 = "§6§l12"; public static final String Normal12 = "§6§l12";
public static final String Normal13 = "§6§l13"; public static final String Normal13 = "§6§l13";
public static final String Normal14 = "§6§l14"; public static final String Normal14 = "§6§l14";
public static final String Normal15 = "§6§l15"; public static final String Normal15 = "§6§l15";
public static final String Normal16 = "§6§l16"; public static final String Normal16 = "§6§l16";
public static final String Normal17 = "§6§l17"; public static final String Normal17 = "§6§l17";
public static final String Normal18 = "§6§l18"; public static final String Normal18 = "§6§l18";
public static final String Normal19 = "§6§l19"; public static final String Normal19 = "§6§l19";
public static final String Normal20 = "§6§l20"; public static final String Normal20 = "§6§l20";
public static final String Normal21 = "§6§l21"; public static final String Normal21 = "§6§l21";
public static final String Normal22 = "§6§l22"; public static final String Normal22 = "§6§l22";
public static final String Normal23 = "§6§l23"; public static final String Normal23 = "§6§l23";
public static final String Normal24 = "§6§l24"; public static final String Normal24 = "§6§l24";
public static final String Normal25 = "§6§l25"; public static final String Normal25 = "§6§l25";
public static final String Normal26 = "§6§l26"; public static final String Normal26 = "§6§l26";
public static final String Normal27 = "§6§l27"; public static final String Normal27 = "§6§l27";
public static final String Normal28 = "§6§l28"; public static final String Normal28 = "§6§l28";
public static final String Normal29 = "§6§l29"; public static final String Normal29 = "§6§l29";
public static final String Normal30 = "§6§l30"; public static final String Normal30 = "§6§l30";
public static final String Normal31 = "§6§l31"; public static final String Normal31 = "§6§l31";
public static final String Normal32 = "§6§l32"; public static final String Normal32 = "§6§l32";
// public static final String Special1 = "§b§l1"; // public static final String Special1 = "§b§l1";
// public static final String Special2 = "§b§l2"; // public static final String Special2 = "§b§l2";
// public static final String Special3 = "§b§l3"; // public static final String Special3 = "§b§l3";
// public static final String Special4 = "§b§l4"; // public static final String Special4 = "§b§l4";
// public static final String Special5 = "§b§l5"; // public static final String Special5 = "§b§l5";
// public static final String Special6 = "§b§l6"; // public static final String Special6 = "§b§l6";
// public static final String Special7 = "§b§l7"; // public static final String Special7 = "§b§l7";
// public static final String Special8 = "§b§l8"; // public static final String Special8 = "§b§l8";
// public static final String Special9 = "§b§l9"; // public static final String Special9 = "§b§l9";
public static final String WEB = "§c请选取=>§6橙色普通号码§r§l|§b蓝色特殊号码"; public static final String WEB = "§c请选取=>§6橙色普通号码§r§l|§b蓝色特殊号码";
public static final String ReSet = "§4§l重新选取"; public static final String ReSet = "§4§l重新选取";
public static final String Create = "§a§l生成彩票"; public static final String Create = "§a§l生成彩票";
public static final String CantCreate = "§c§l请选取§66个普通号码§b1个特殊号码§a生成彩票"; public static final String CantCreate = "§c§l请选取§66个普通号码§b1个特殊号码§a生成彩票";
// private static final ItemStack L0 = new // private static final ItemStack L0 = new
// ItemStack(Material.DOUBLE_PLANT,1,(short)0); // ItemStack(Material.DOUBLE_PLANT,1,(short)0);
public static final ItemStack L0 = new ItemStack(Material.WOOL); public static final ItemStack L0 = new ItemStack(Material.WOOL);
public static final ItemStack L1 = new ItemStack(Material.WOOL, 1, (short) 1); public static final ItemStack L1 = new ItemStack(Material.WOOL, 1, (short) 1);
public static final ItemStack L2 = new ItemStack(Material.WOOL, 1, (short) 2); public static final ItemStack L2 = new ItemStack(Material.WOOL, 1, (short) 2);
public static final ItemStack L3 = new ItemStack(Material.WOOL, 1, (short) 3); public static final ItemStack L3 = new ItemStack(Material.WOOL, 1, (short) 3);
public static final ItemStack L4 = new ItemStack(Material.WOOL, 1, (short) 4); public static final ItemStack L4 = new ItemStack(Material.WOOL, 1, (short) 4);
public static final ItemStack L5 = new ItemStack(Material.WOOL, 1, (short) 5); public static final ItemStack L5 = new ItemStack(Material.WOOL, 1, (short) 5);
public static final ItemStack L6 = new ItemStack(Material.WOOL, 1, (short) 6); public static final ItemStack L6 = new ItemStack(Material.WOOL, 1, (short) 6);
public static final ItemStack L7 = new ItemStack(Material.WOOL, 1, (short) 7); public static final ItemStack L7 = new ItemStack(Material.WOOL, 1, (short) 7);
public static final ItemStack L8 = new ItemStack(Material.WOOL, 1, (short) 8); public static final ItemStack L8 = new ItemStack(Material.WOOL, 1, (short) 8);
public static final ItemStack L9 = new ItemStack(Material.WOOL, 1, (short) 9); public static final ItemStack L9 = new ItemStack(Material.WOOL, 1, (short) 9);
public static final ItemStack L10 = new ItemStack(Material.WOOL, 1, (short) 10); public static final ItemStack L10 = new ItemStack(Material.WOOL, 1, (short) 10);
public static final ItemStack L11 = new ItemStack(Material.WOOL, 1, (short) 11); public static final ItemStack L11 = new ItemStack(Material.WOOL, 1, (short) 11);
public static final ItemStack L12 = new ItemStack(Material.WOOL, 1, (short) 12); public static final ItemStack L12 = new ItemStack(Material.WOOL, 1, (short) 12);
public static final ItemStack L13 = new ItemStack(Material.WOOL, 1, (short) 13); public static final ItemStack L13 = new ItemStack(Material.WOOL, 1, (short) 13);
public static final ItemStack L14 = new ItemStack(Material.WOOL, 1, (short) 14); public static final ItemStack L14 = new ItemStack(Material.WOOL, 1, (short) 14);
public static final ItemStack L15 = new ItemStack(Material.WOOL, 1, (short) 15); public static final ItemStack L15 = new ItemStack(Material.WOOL, 1, (short) 15);
public static final ItemStack B0 = new ItemStack(Material.STAINED_GLASS); public static final ItemStack B0 = new ItemStack(Material.STAINED_GLASS);
public static final ItemStack B1 = new ItemStack(Material.STAINED_GLASS, 1, (short) 1); public static final ItemStack B1 = new ItemStack(Material.STAINED_GLASS, 1, (short) 1);
public static final ItemStack B2 = new ItemStack(Material.STAINED_GLASS, 1, (short) 2); public static final ItemStack B2 = new ItemStack(Material.STAINED_GLASS, 1, (short) 2);
public static final ItemStack B3 = new ItemStack(Material.STAINED_GLASS, 1, (short) 3); public static final ItemStack B3 = new ItemStack(Material.STAINED_GLASS, 1, (short) 3);
public static final ItemStack B4 = new ItemStack(Material.STAINED_GLASS, 1, (short) 4); public static final ItemStack B4 = new ItemStack(Material.STAINED_GLASS, 1, (short) 4);
public static final ItemStack B5 = new ItemStack(Material.STAINED_GLASS, 1, (short) 5); public static final ItemStack B5 = new ItemStack(Material.STAINED_GLASS, 1, (short) 5);
public static final ItemStack B6 = new ItemStack(Material.STAINED_GLASS, 1, (short) 6); public static final ItemStack B6 = new ItemStack(Material.STAINED_GLASS, 1, (short) 6);
public static final ItemStack B7 = new ItemStack(Material.STAINED_GLASS, 1, (short) 7); public static final ItemStack B7 = new ItemStack(Material.STAINED_GLASS, 1, (short) 7);
public static final ItemStack B8 = new ItemStack(Material.STAINED_GLASS, 1, (short) 8); public static final ItemStack B8 = new ItemStack(Material.STAINED_GLASS, 1, (short) 8);
public static final ItemStack B9 = new ItemStack(Material.STAINED_GLASS, 1, (short) 9); public static final ItemStack B9 = new ItemStack(Material.STAINED_GLASS, 1, (short) 9);
public static final ItemStack B10 = new ItemStack(Material.STAINED_GLASS, 1, (short) 10); public static final ItemStack B10 = new ItemStack(Material.STAINED_GLASS, 1, (short) 10);
public static final ItemStack B11 = new ItemStack(Material.STAINED_GLASS, 1, (short) 11); public static final ItemStack B11 = new ItemStack(Material.STAINED_GLASS, 1, (short) 11);
public static final ItemStack B12 = new ItemStack(Material.STAINED_GLASS, 1, (short) 12); public static final ItemStack B12 = new ItemStack(Material.STAINED_GLASS, 1, (short) 12);
public static final ItemStack B13 = new ItemStack(Material.STAINED_GLASS, 1, (short) 13); public static final ItemStack B13 = new ItemStack(Material.STAINED_GLASS, 1, (short) 13);
public static final ItemStack B14 = new ItemStack(Material.STAINED_GLASS, 1, (short) 14); public static final ItemStack B14 = new ItemStack(Material.STAINED_GLASS, 1, (short) 14);
public static final ItemStack B15 = new ItemStack(Material.STAINED_GLASS, 1, (short) 15); public static final ItemStack B15 = new ItemStack(Material.STAINED_GLASS, 1, (short) 15);
public static final ItemStack W = new ItemStack(Material.SNOW_BALL); public static final ItemStack W = new ItemStack(Material.SNOW_BALL);
public static final ItemStack Creat = new ItemStack(Material.MAP); public static final ItemStack Creat = new ItemStack(Material.MAP);
public static final ItemStack CM = new ItemStack(Material.WATER_LILY); public static final ItemStack CM = new ItemStack(Material.WATER_LILY);
public static final ItemStack CantCreat = new ItemStack(Material.EMPTY_MAP); public static final ItemStack CantCreat = new ItemStack(Material.EMPTY_MAP);
public static final ItemStack A = new ItemStack(Material.AIR); public static final ItemStack A = new ItemStack(Material.AIR);
public static final ItemStack RT = new ItemStack(Material.LAVA_BUCKET); public static final ItemStack RT = new ItemStack(Material.LAVA_BUCKET);
static {
setDisplayName(W, WEB);
setDisplayName(L0, Normal1);
setDisplayName(L1, Normal2);
setDisplayName(L2, Normal3);
setDisplayName(L3, Normal4);
setDisplayName(L4, Normal5);
setDisplayName(L5, Normal6);
setDisplayName(L6, Normal7);
setDisplayName(L7, Normal8);
setDisplayName(L8, Normal9);
setDisplayName(L9, Normal10);
setDisplayName(L10, Normal11);
setDisplayName(L11, Normal12);
setDisplayName(L12, Normal13);
setDisplayName(L13, Normal14);
setDisplayName(L14, Normal15);
setDisplayName(L15, Normal16);
setDisplayName(B0, Normal17); static {
setDisplayName(B1, Normal18); setDisplayName(W, WEB);
setDisplayName(B2, Normal19); setDisplayName(L0, Normal1);
setDisplayName(B3, Normal20); setDisplayName(L1, Normal2);
setDisplayName(B4, Normal21); setDisplayName(L2, Normal3);
setDisplayName(B5, Normal22); setDisplayName(L3, Normal4);
setDisplayName(B6, Normal23); setDisplayName(L4, Normal5);
setDisplayName(B7, Normal24); setDisplayName(L5, Normal6);
setDisplayName(B8, Normal25); setDisplayName(L6, Normal7);
setDisplayName(B9, Normal26); setDisplayName(L7, Normal8);
setDisplayName(B10, Normal27); setDisplayName(L8, Normal9);
setDisplayName(B11, Normal28); setDisplayName(L9, Normal10);
setDisplayName(B12, Normal29); setDisplayName(L10, Normal11);
setDisplayName(B13, Normal30); setDisplayName(L11, Normal12);
setDisplayName(B14, Normal31); setDisplayName(L12, Normal13);
setDisplayName(B15, Normal32); setDisplayName(L13, Normal14);
setDisplayName(L14, Normal15);
setDisplayName(L15, Normal16);
setDisplayName(CM, "§6<=普通号码§r|§b特殊号码=>"); setDisplayName(B0, Normal17);
setDisplayName(RT, ReSet); setDisplayName(B1, Normal18);
setDisplayName(CantCreat, CantCreate); setDisplayName(B2, Normal19);
setDisplayName(Creat, Create); setDisplayName(B3, Normal20);
} setDisplayName(B4, Normal21);
setDisplayName(B5, Normal22);
setDisplayName(B6, Normal23);
setDisplayName(B7, Normal24);
setDisplayName(B8, Normal25);
setDisplayName(B9, Normal26);
setDisplayName(B10, Normal27);
setDisplayName(B11, Normal28);
setDisplayName(B12, Normal29);
setDisplayName(B13, Normal30);
setDisplayName(B14, Normal31);
setDisplayName(B15, Normal32);
private static final ItemStack[] GUI_LINE1 = { setDisplayName(CM, "§6<=普通号码§r|§b特殊号码=>");
W, setDisplayName(RT, ReSet);
L0, setDisplayName(CantCreat, CantCreate);
L1, setDisplayName(Creat, Create);
L2, }
L3,
L4,
L5,
L6,
W
/* 第一行结束 */};
private static final ItemStack[] GUI_LINE2 = {
L7,
L8,
L9,
L10,
L11,
L12,
L13,
L14,
L15
/* 第二行结束 */};
private static final ItemStack[] GUI_LINE3 = {
B0,
B1,
B2,
B3,
B4,
B5,
B6,
B7,
B8
/* 第三行结束 */};
private static final ItemStack[] GUI_LINE4 = {
W,
B9,
B10,
B11,
B12,
B13,
B14,
B15,
W
/* 第四行结束 */};
private static final ItemStack[] GUI_LINE5 = {
W,
W,
W,
W,
W,
W,
RT,
W,
W
/* 第五行结束 */};
private static final ItemStack[] GUI_LINE6 = {
A,
A,
A,
A,
A,
A,
CM,
A,
CantCreat
/* 第六行结束 */};
private static void setDisplayName(ItemStack item, String displayName) { private static final ItemStack[] GUI_LINE1 = { W, L0, L1, L2, L3, L4, L5, L6, W
ItemMeta itemMeta = item.getItemMeta(); /* 第一行结束 */ };
itemMeta.setDisplayName(displayName); private static final ItemStack[] GUI_LINE2 = { L7, L8, L9, L10, L11, L12, L13, L14, L15
item.setItemMeta(itemMeta); /* 第二行结束 */ };
} private static final ItemStack[] GUI_LINE3 = { B0, B1, B2, B3, B4, B5, B6, B7, B8
/* 第三行结束 */ };
private static final ItemStack[] GUI_LINE4 = { W, B9, B10, B11, B12, B13, B14, B15, W
/* 第四行结束 */ };
private static final ItemStack[] GUI_LINE5 = { W, W, W, W, W, W, RT, W, W
/* 第五行结束 */ };
private static final ItemStack[] GUI_LINE6 = { A, A, A, A, A, A, CM, A, CantCreat
/* 第六行结束 */ };
public static ItemStack[] getGui() { public static ItemStack[] getGui() {
List<ItemStack> invgui = new ArrayList<ItemStack>(); final List<ItemStack> invgui = new ArrayList<ItemStack>();
invgui.addAll(Arrays.asList(GUI_LINE1)); invgui.addAll(Arrays.asList(GUI_LINE1));
invgui.addAll(Arrays.asList(GUI_LINE2)); invgui.addAll(Arrays.asList(GUI_LINE2));
invgui.addAll(Arrays.asList(GUI_LINE3)); invgui.addAll(Arrays.asList(GUI_LINE3));
invgui.addAll(Arrays.asList(GUI_LINE4)); invgui.addAll(Arrays.asList(GUI_LINE4));
invgui.addAll(Arrays.asList(GUI_LINE5)); invgui.addAll(Arrays.asList(GUI_LINE5));
invgui.addAll(Arrays.asList(GUI_LINE6)); invgui.addAll(Arrays.asList(GUI_LINE6));
return invgui.toArray(new ItemStack[0]); return invgui.toArray(new ItemStack[0]);
} }
public static void openGui(Player p) { public static String getItemNumber(final ItemStack item) {
Inventory scrollInv = Bukkit.createInventory(null, 6 * 9, InvName); final String num = item.getItemMeta().getDisplayName();
scrollInv.setContents(getGui()); if (num.startsWith(NumPrefix)) {
p.openInventory(scrollInv); return num.substring(NumPrefix.length());
} }
return null;
}
public static boolean isLotteryGUI(Inventory inv) { public static List<String> getLotteryNumber(final Inventory inv) {
if (inv == null) final List<String> lty = new ArrayList<String>();
return false; for (int i = 45; i < 51; i++) {
return inv.getHolder() == null && inv.getTitle().equals(InvName); lty.add(getItemNumber(inv.getItem(i)));
} }
lty.add(getItemNumber(inv.getItem(52)));
return lty;
}
public static boolean selectFinish(Inventory inv) { public static boolean isLotteryGUI(final Inventory inv) {
return (inv.getItem(45) != null && inv.getItem(46) != null && inv.getItem(47) != null if (inv == null) {
&& inv.getItem(48) != null && inv.getItem(49) != null && inv.getItem(50) != null && inv return false;
.getItem(52) != null); }
} return inv.getHolder() == null && inv.getTitle().equals(InvName);
}
public static List<String> getLotteryNumber(Inventory inv) { public static boolean isLotteryItem(final ItemStack item) {
List<String> lty = new ArrayList<String>(); final String num = item.getItemMeta().getDisplayName();
for (int i = 45; i < 51; i++) { return num.startsWith(NumPrefix);
lty.add(getItemNumber(inv.getItem(i))); }
}
lty.add(getItemNumber(inv.getItem(52)));
return lty;
}
public static String getItemNumber(ItemStack item) { public static void openGui(final Player p) {
String num = item.getItemMeta().getDisplayName(); final Inventory scrollInv = Bukkit.createInventory(null, 6 * 9, InvName);
if (num.startsWith(NumPrefix)) scrollInv.setContents(getGui());
return num.substring(NumPrefix.length()); p.openInventory(scrollInv);
return null; }
}
public static boolean isLotteryItem(ItemStack item) { public static boolean selectFinish(final Inventory inv) {
String num = item.getItemMeta().getDisplayName(); return (inv.getItem(45) != null
return num.startsWith(NumPrefix); && inv.getItem(46) != null
} && inv.getItem(47) != null
&& inv.getItem(48) != null
&& inv.getItem(49) != null
&& inv.getItem(50) != null
&& inv.getItem(52) != null);
}
private static void setDisplayName(final ItemStack item, final String displayName) {
final ItemMeta itemMeta = item.getItemMeta();
itemMeta.setDisplayName(displayName);
item.setItemMeta(itemMeta);
}
} }

View File

@@ -1,221 +1,113 @@
package cn.citycraft.LuckLottery.utils; package cn.citycraft.LuckLottery.utils;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.HashMap;
import java.util.List; import java.util.List;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Random; import java.util.Random;
import java.util.Set;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import cn.citycraft.LuckLottery.LuckLottery; import cn.citycraft.LuckLottery.LuckLottery;
import cn.citycraft.LuckLottery.config.PlayerData;
import cn.citycraft.LuckLottery.runnable.LotteryReward; import cn.citycraft.LuckLottery.runnable.LotteryReward;
import cn.citycraft.PluginHelper.config.FileConfig;
public class LotteryUtils { public class LotteryUtils {
public static Map<String, List<List<String>>> playerLottery = new HashMap<String, List<List<String>>>(); protected static LuckLottery plugin = LuckLottery.plugin;
protected static boolean numbersame; protected static List<String> systemLottery = new ArrayList<String>();
protected static FileConfig playerdata; protected static boolean numbersame;
protected static LuckLottery plugin; protected static int price;
protected static int price;
protected static List<String> systemLottery = new ArrayList<String>();
public static List<List<String>> addLottery(final Player player, final List<String> lottery) { public static void clearPlayerLottery(final CommandSender sender) {
List<List<String>> playerhas = playerLottery.get(player.getName()); ChatUtils.sendMessage(sender, "§c提示: 以清除所有玩家彩票数据...");
if (playerhas == null) { PlayerData.clearLottery();
playerhas = new ArrayList<List<String>>(); }
}
playerhas.add(lottery);
playerLottery.put(player.getName(), playerhas);
playerdata.set(player.getName(), playerhas);
playerdata.save();
return playerhas;
}
public static void clearLottery() { public static int getPrice() {
for (final Entry<String, List<List<String>>> pl : playerLottery.entrySet()) { return price;
final String p = pl.getKey(); }
playerdata.set(p, null);
}
playerLottery.clear();
playerdata.save();
}
public static void clearPlayerLottery(final CommandSender sender) { public static List<String> getRandomNumber() {
ChatUtils.sendMessage(sender, "§c提示: 以清除所有玩家彩票数据..."); final Random rnd = new Random();
clearLottery(); final List<String> normal = new ArrayList<String>();
} for (int i = 1; i < 8; i++) {
String rr = rnd.nextInt(32) + 1 + "";
while (normal.contains(rr)) {
rr = rnd.nextInt(32) + 1 + "";
}
normal.add(rr);
}
return normal;
}
public static int getPrice() { public static int getSameNumber(final List<String> lottery) {
return price; return getSameNumber(lottery, systemLottery);
} }
public static List<String> getRandomNumber() { public static int getSameNumber(final List<String> lottery, final List<String> system) {
final Random rnd = new Random(); int samenum = 0;
final List<String> normal = new ArrayList<String>(); if (numbersame) {
for (int i = 1; i < 8; i++) { for (int i = 0; i < lottery.size(); i++) {
String rr = rnd.nextInt(32) + 1 + ""; if (lottery.get(i).equals(system.get(i))) {
while (normal.contains(rr)) { samenum++;
rr = rnd.nextInt(32) + 1 + ""; }
} }
normal.add(rr); } else {
} for (final String pn : lottery) {
return normal; for (final String sn : system) {
} if (pn.equals(sn)) {
samenum++;
}
}
}
}
if (lottery.get(lottery.size() - 1).equalsIgnoreCase(system.get(system.size() - 1))) {
samenum += 9;
}
return samenum;
}
public static int getSameNumber(final List<String> lottery) { public static List<String> getSystemLottery() {
int samenum = 0; return systemLottery;
final List<String> system = systemLottery; }
if (numbersame) {
for (int i = 0; i < lottery.size(); i++) {
if (lottery.get(i).equals(system.get(i))) {
samenum++;
}
}
} else {
for (final String pn : lottery) {
for (final String sn : system) {
if (pn.equals(sn)) {
samenum++;
}
}
}
}
if (lottery.get(lottery.size() - 1).equalsIgnoreCase(system.get(system.size() - 1))) {
samenum += 9;
}
return samenum;
}
public static int getSameNumber(final List<String> lottery, final List<String> system) { /**
int samenum = 0; * @return numbersame
if (numbersame) { */
for (int i = 0; i < lottery.size(); i++) { public static boolean isNumbersame() {
if (lottery.get(i).equals(system.get(i))) { return numbersame;
samenum++; }
}
}
} else {
for (final String pn : lottery) {
for (final String sn : system) {
if (pn.equals(sn)) {
samenum++;
}
}
}
}
if (lottery.get(lottery.size() - 1).equalsIgnoreCase(system.get(system.size() - 1))) {
samenum += 9;
}
return samenum;
}
public static List<String> getSystemLottery() { public static void rewardLastLottery() {
return systemLottery; Bukkit.getServer().getScheduler().runTaskAsynchronously(plugin, new LotteryReward(plugin, true));
} }
public static void init(final LuckLottery luckLottery) { /**
plugin = luckLottery; * @param numbersame
playerdata = plugin.getPlayerdata(); * 要设置的 numbersame
} */
public static void setNumbersame(final boolean numbersame) {
LotteryUtils.numbersame = numbersame;
}
/** public static void setPrice(final int price) {
* @return numbersame LotteryUtils.price = price;
*/ }
public static boolean isNumbersame() {
return numbersame;
}
@SuppressWarnings("unchecked") public static void setSystemLottery(final List<String> systemLottery) {
public static void loadPlayerLottery(final Player p) { LotteryUtils.systemLottery = systemLottery;
final List<?> pl = playerdata.getList(p.getName()); }
if (pl != null) {
playerLottery.put(p.getName(), (List<List<String>>) pl);
}
}
@SuppressWarnings("unchecked") public static void showSystemLottery(final CommandSender p) {
public static void reloadPlayerLottery() { ChatUtils.sendMessage(p, ChatColor.DARK_PURPLE + "此轮彩票号码为: " + ChatColor.YELLOW + LotteryUtils.systemLottery.toString());
final Set<String> apl = playerdata.getKeys(false); }
for (final String p : apl) {
final List<?> pl = playerdata.getList(p);
if (pl != null) {
playerLottery.put(p, (List<List<String>>) pl);
}
}
}
public static void rewardLastLottery() { public static void updateSystemLottery() {
Bukkit.getServer().getScheduler().runTaskAsynchronously(LuckLottery.plugin, new LotteryReward(plugin, true)); LotteryUtils.systemLottery = LotteryUtils.getRandomNumber();
} }
public static void saveLottery() { public static void updateSystemLottery(final CommandSender p) {
for (final Entry<String, List<List<String>>> pl : playerLottery.entrySet()) { LotteryUtils.systemLottery = LotteryUtils.getRandomNumber();
final String p = pl.getKey(); ChatUtils.sendMessage(p, ChatColor.BLUE + "已随机生成彩票: " + ChatColor.YELLOW + LotteryUtils.systemLottery.toString());
final List<List<String>> l = pl.getValue(); }
playerdata.set(p, l);
}
playerdata.save();
}
/**
* @param numbersame
* 要设置的 numbersame
*/
public static void setNumbersame(final boolean numbersame) {
LotteryUtils.numbersame = numbersame;
}
public static void setPrice(final int price) {
LotteryUtils.price = price;
}
public static void setSystemLottery(final List<String> systemLottery) {
LotteryUtils.systemLottery = systemLottery;
}
public static void showAllPlayerLottery(final CommandSender sender) {
ChatUtils.sendMessage(sender, "§c正在检索玩家彩票数据...");
boolean has = false;
for (final Entry<String, List<List<String>>> phas : playerLottery.entrySet()) {
ChatUtils.sendMessage(sender, "§6玩家: §a" + phas.getKey() + "§6购买的彩票有");
for (final List<String> lry : phas.getValue()) {
has = true;
ChatUtils.sendMessage(sender, "§a" + lry.toString());
}
}
if (!has) {
ChatUtils.sendMessage(sender, "§d没有玩家购买本轮彩票...");
}
}
public static void showPlayerLottery(final Player p) {
final List<List<String>> playerhas = playerLottery.get(p.getName());
if (playerhas != null && !playerhas.isEmpty()) {
ChatUtils.sendMessage(p, "§6您当前购买的彩票有:");
for (final List<String> lry : playerhas) {
ChatUtils.sendMessage(p, "§a" + lry.toString());
}
} else {
ChatUtils.sendMessage(p, "§c您当前没有购买的彩票");
}
}
public static void showSystemLottery(final CommandSender p) {
ChatUtils.sendMessage(p, ChatColor.DARK_PURPLE + "此轮彩票号码为: " + ChatColor.YELLOW + LotteryUtils.systemLottery.toString());
}
public static void updateSystemLottery() {
LotteryUtils.systemLottery = LotteryUtils.getRandomNumber();
}
public static void updateSystemLottery(final CommandSender p) {
LotteryUtils.systemLottery = LotteryUtils.getRandomNumber();
ChatUtils.sendMessage(p, ChatColor.BLUE + "已随机生成彩票: " + ChatColor.YELLOW + LotteryUtils.systemLottery.toString());
}
} }

View File

@@ -0,0 +1,11 @@
package cn.citycraft.LuckLottery.utils;
public class Perm {
public static final String ShowAll = "lucklottery.showall";
public static final String Status = "lucklottery.status";
public static final String Reward = "lucklottery.reward";
public static final String Random = "lucklottery.random";
public static final String Look = "lucklottery.look";
public static final String Clear = "lucklottery.clear";
public static final String Reload = "lucklottery.reload";
}

View File

@@ -1,35 +0,0 @@
package cn.citycraft.LuckLottery.utils;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import net.md_5.bungee.api.ChatColor;
public class PermissionUtils {
public static final String ShowAll = "lucklottery.showall";
public static final String Reward = "lucklottery.reward";
public static final String Random = "lucklottery.random";
public static final String Look = "lucklottery.look";
public static final String Clear = "lucklottery.clear";
public static final String Reload = "lucklottery.reload";
public static String No_Permission = ChatColor.RED + "你没有此命令的权限!";
public static boolean Check(Player p, String perm) {
if (p.hasPermission(perm)) {
return true;
} else {
ChatUtils.noPermission(p);
}
return false;
}
public static boolean Check(CommandSender p, String perm) {
if (p.hasPermission(perm)) {
return true;
} else {
ChatUtils.noPermission(p);
}
return false;
}
}

View File

@@ -1,10 +1,10 @@
name: ${project.artifactId} name: ${project.artifactId}
description: ${project.description} description: ${project.description}
main: ${project.groupId}.${project.artifactId}.${project.artifactId} main: ${project.groupId}.${project.artifactId}.${project.artifactId}
version: ${project.version} version: ${project.version}-git-${env.GIT_COMMIT}
author: 喵♂呜 author: 喵♂呜
website: http://ci.sumcraft.net:8080/job/${project.artifactId}/ website: ${ciManagement.url}
depended: [Vault] depend: [Vault]
commands: commands:
lucklottery: lucklottery:
aliases: [ll] aliases: [ll]
@@ -19,6 +19,9 @@ permissions:
lucklottery.look: true lucklottery.look: true
lucklottery.clear: true lucklottery.clear: true
lucklottery.reload: true lucklottery.reload: true
lucklottery.status:
description: 允许查看彩票状态!
default: op
lucklottery.showall: lucklottery.showall:
description: 允许查看所有已购买彩票! description: 允许查看所有已购买彩票!
default: op default: op