CTZServer/src/main/java/cn/citycraft/CTZServer/socket/CTZLoginServerSocket.java

177 lines
4.8 KiB
Java

package cn.citycraft.CTZServer.socket;
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
import org.bukkit.ChatColor;
import cn.citycraft.CTZServer.CTZServer;
import cn.citycraft.CTZServer.socket.Response.HttpStates;
public class CTZLoginServerSocket extends Thread {
ServerSocket s = null;
Socket socket = null;
int port = 25580;
/**
* 初始化服务端口
*/
public CTZLoginServerSocket() {
}
/**
* 初始化服务端口
*/
public CTZLoginServerSocket(int port) {
this.port = port;
}
@Override
public void run() {
try {
// 设定服务端的端口号
s = new ServerSocket(port);
CTZServer.getLogger().info(ChatColor.BLUE + "CTZ服务器开始监听 端口:" + s.getLocalPort());
// 等待请求,此方法会一直阻塞,直到获得请求才往下走
while (true) {
socket = s.accept();
new ClientThread(socket).start();
}
} catch (Exception e) {
CTZServer.getLogger().warning(ChatColor.RED + "CTZ服务器崩溃: " + e.getMessage());
} finally {
ShutDown();
}
}
/**
* 关闭服务器
*/
public void ShutDown() {
try {
socket.close();
s.close();
} catch (Exception e) {
}
CTZServer.getLogger().info(ChatColor.RED + "CTZ服务器已关闭...");
System.exit(0);
}
class ClientThread extends Thread {
Socket client = null;
BufferedReader br = null;
PrintWriter pw = null;
String ip = null;
public ClientThread(Socket client) {
this.client = client;
}
@Override
public void run() {
try {
// 用于接收客户端发来的请求
br = new BufferedReader(new InputStreamReader(client.getInputStream()));
// 用于发送返回信息,可以不需要装饰这么多io流使用缓冲流时发送数据要注意调用.flush()方法
pw = new PrintWriter(new BufferedWriter(new OutputStreamWriter(client.getOutputStream())), true);
ip = client.getInetAddress().getHostAddress();
while (true) {
String str = br.readLine();
if (str != null) {
Request req = new Request(str);
Response res = new Response();
String username = "";
String password = "";
if (req.isSuccess) {
switch (req.getPrefix().substring(1)) {
case "isregistered":
username = req.Query("username");
if (username == null) {
res.setState(HttpStates.Bad_Request);
break;
}
// if (API.isRegistered(username))
// res.setHtml("true");
// else
// res.setHtml("false");
break;
case "register":
username = req.Query("username");
password = req.Query("password");
if (username == null || password == null) {
res.setState(HttpStates.Bad_Request);
break;
}
// if (API.registerPlayer(username, password)) {
// res.setHtml("true");
// Bukkit.getConsoleSender().sendMessage("§6玩家: §a" + username + " §d注册成功 IP: " + ip);
// } else
// res.setHtml("false");
break;
case "login":
username = req.Query("username");
password = req.Query("password");
if (username == null || password == null) {
res.setState(HttpStates.Bad_Request);
break;
}
// if (API.checkPassword(username, password)) {
// res.setHtml("true");
// if (CTZLoginQueue.isCheckIP())
// CTZLoginQueue.add(username, ip);
// else
// CTZLoginQueue.add(username);
// Bukkit.getConsoleSender().sendMessage("§6玩家: §a" + username + " §3登录成功 IP: " + ip);
// } else
// res.setHtml("false");
break;
case "islogin":
username = req.Query("username");
if (username == null) {
res.setState(HttpStates.Bad_Request);
break;
}
// if (Bukkit.getPlayer(username) != null)
// res.setHtml("true");
// else
// res.setHtml("false");
// break;
case "changepassword":
username = req.Query("username");
password = req.Query("password");
if (username == null || password == null) {
res.setState(HttpStates.Bad_Request);
break;
}
// if (API.checkPassword(username, password))
// res.setHtml("true");
// // TODO 处理玩家密码修改事件
// else
// res.setHtml("false");
break;
case "serverlist":
res.setState(HttpStates.OK);
res.setHtml(CTZServer.getJson());
break;
default:
res.setState(HttpStates.Bad_Request);
}
pw.write(res.toString());
pw.flush();
}
break;
}
}
br.close();
pw.close();
client.close();
} catch (Exception e) {
}
}
}
}