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mirror of https://e.coding.net/circlecloud/CTZLauncher.git synced 2024-11-24 02:28:49 +00:00

提交合并...

This commit is contained in:
j502647092 2015-09-05 13:23:49 +08:00
commit 021a55cc1b
23 changed files with 194 additions and 13 deletions

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@ -97,6 +97,8 @@
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="Modules\CTZServer\CTZServer.cs" />
<Compile Include="Modules\Minecraft\ServerInfo.cs" />
<Compile Include="Tools\MinecraftTools.cs" />
<Compile Include="Tools\SystemTools.cs" />
<Compile Include="Tools\UsefulTools.cs" />
<Compile Include="Tools\ZipTools.cs" />
@ -197,6 +199,25 @@
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup>
<Resource Include="bg\bg10.jpg" />
<Resource Include="bg\bg11.jpg" />
<Resource Include="bg\bg12.jpg" />
<Resource Include="bg\bg13.jpg" />
<Resource Include="bg\bg14.jpg" />
<Resource Include="bg\bg15.jpg" />
<Resource Include="bg\bg16.jpg" />
<Resource Include="bg\bg17.jpg" />
<Resource Include="bg\bg18.jpg" />
<Resource Include="bg\bg19.jpg" />
<Resource Include="bg\bg20.jpg" />
<Resource Include="bg\bg21.jpg" />
<Resource Include="bg\bg22.jpg" />
<Resource Include="bg\bg6.jpg" />
<Resource Include="bg\bg7.jpg" />
<Resource Include="bg\bg8.jpg" />
<Resource Include="bg\bg9.jpg" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.

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@ -42,10 +42,6 @@
<Image HorizontalAlignment="Left" Height="50" Margin="15,5,0,0" VerticalAlignment="Top" Width="50" Source="ico.ico" RenderTransformOrigin="0.56,0.24"/>
<Label Content="魔方" HorizontalAlignment="Left" Height="50" Margin="90,5,0,0" VerticalAlignment="Top" Width="74" HorizontalContentAlignment="Center" VerticalContentAlignment="Center" FontFamily="STXingkai" Foreground="White" FontSize="35" />
</Grid>
<Grid Name="LoginWindow" Margin="20,60,20,20" Background="White">
<Grid Height="270" VerticalAlignment="Top">
<Grid Margin="20,20,0,0" HorizontalAlignment="Left" Width="400" >
@ -55,9 +51,9 @@
<Grid>
<Grid Margin="10,10,10,0" Height="174" VerticalAlignment="Top">
<Label Content="————— 游 戏 帐 号 —————" VerticalAlignment="Top" Margin="10,0" HorizontalContentAlignment="Center" FontSize="15"/>
<TextBox x:Name="username" Template="{StaticResource CornerTextBox}" Height="34" TextWrapping="Wrap" Text="" VerticalAlignment="Top" HorizontalContentAlignment="Center" FontFamily="微软雅黑" FontSize="20" Margin="30,30,30,0" />
<TextBox x:Name="username" Template="{StaticResource CornerTextBox}" Height="34" TextWrapping="Wrap" Text="" VerticalAlignment="Top" HorizontalContentAlignment="Center" FontFamily="微软雅黑" FontSize="20" Margin="30,30,30,0" KeyDown="username_KeyDown" />
<Label Content="————— 游 戏 密 码 —————" VerticalAlignment="Top" Margin="10,69,10,0" HorizontalContentAlignment="Center" FontSize="15"/>
<TextBox x:Name="password" Template="{StaticResource CornerTextBox}" TextWrapping="Wrap" HorizontalContentAlignment="Center" FontFamily="微软雅黑" FontSize="20" Margin="30,104,30,0" Height="34" VerticalAlignment="Top" Tag="{}{&quot;areas&quot;:[{&quot;name&quot;:&quot;\u7eaf\u51c0\u5927\u533a&quot;,&quot;servers&quot;:[{&quot;name&quot;:&quot;\u5149\u677f\u5c0f\u9547&quot;,&quot;address&quot;:&quot;CityCraft.cn&quot;,&quot;port&quot;:25565,&quot;info&quot;:&quot;\u7eaf\u51c0\u670d\u52a1\u5668&quot;,&quot;version&quot;:&quot;1.8-Forge&quot;,&quot;url&quot;:&quot;CityCraft.cn&quot;}]},{&quot;name&quot;:&quot;\u6a21\u7ec4\u5927\u533a&quot;,&quot;servers&quot;:[{&quot;name&quot;:&quot;\u5149\u677f\u5c0f\u9547&quot;,&quot;address&quot;:&quot;CityCraft.cn&quot;,&quot;port&quot;:25573,&quot;info&quot;:&quot;MOD\u670d\u52a1\u5668: \u8c46\u8150 \u5bb6\u5177 &quot;,&quot;version&quot;:&quot;1.7.10-Forge&quot;,&quot;url&quot;:&quot;CityCraft.cn&quot;}]}]}" />
<TextBox x:Name="password" Template="{StaticResource CornerTextBox}" TextWrapping="Wrap" HorizontalContentAlignment="Center" FontFamily="微软雅黑" FontSize="20" Margin="30,104,30,0" Height="34" VerticalAlignment="Top" Tag="{}{&quot;areas&quot;:[{&quot;name&quot;:&quot;\u7eaf\u51c0\u5927\u533a&quot;,&quot;servers&quot;:[{&quot;name&quot;:&quot;\u5149\u677f\u5c0f\u9547&quot;,&quot;address&quot;:&quot;CityCraft.cn&quot;,&quot;port&quot;:25565,&quot;info&quot;:&quot;\u7eaf\u51c0\u670d\u52a1\u5668&quot;,&quot;version&quot;:&quot;1.8-Forge&quot;,&quot;url&quot;:&quot;CityCraft.cn&quot;}]},{&quot;name&quot;:&quot;\u6a21\u7ec4\u5927\u533a&quot;,&quot;servers&quot;:[{&quot;name&quot;:&quot;\u5149\u677f\u5c0f\u9547&quot;,&quot;address&quot;:&quot;CityCraft.cn&quot;,&quot;port&quot;:25573,&quot;info&quot;:&quot;MOD\u670d\u52a1\u5668: \u8c46\u8150 \u5bb6\u5177 &quot;,&quot;version&quot;:&quot;1.7.10-Forge&quot;,&quot;url&quot;:&quot;CityCraft.cn&quot;}]}]}" KeyDown="password_KeyDown" />
<Button x:Name="forget" Margin="217,106,33,0" Template="{StaticResource CornerButton}" Height="30" Content="?" VerticalAlignment="Top" />
</Grid>
<Grid Margin="10,0,10,10" Height="50" VerticalAlignment="Bottom">
@ -105,10 +101,6 @@
</Grid>
</Grid>
</Grid>
<Grid Margin="20,60,20,20" Background="White" x:Name="ServerWindow" Visibility="Hidden">
<!--Visibility="Hidden"-->
<Grid HorizontalAlignment="Left" Width="400" Margin="20,20,0,20">

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@ -1,4 +1,5 @@
using CTZLauncher.Modules.CTZServer;
using CTZLauncher.Tools;
using KMCCC.Authentication;
using KMCCC.Launcher;
using KMCCC.Tools;
@ -8,6 +9,7 @@ using System.Collections.Generic;
using System.Configuration;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
@ -94,7 +96,7 @@ namespace CTZLauncher
}
else
{
ServerWindow.Visibility = System.Windows.Visibility.Visible;
ServerWindow.Visibility = Visibility.Visible;
RotateTransform rtf = new RotateTransform();
ServerWindow.RenderTransform = rtf;
LoginWindow.RenderTransform = rtf;
@ -237,6 +239,13 @@ namespace CTZLauncher
serverinfo.Content = server.Info;
selserver.Content = server.Name;
needclient.Content = server.Version;
online.Content = "获取中...";
MinecraftServer ms = new MinecraftServer(server.Address, server.Port);
var info = ms.DoAsync();
if (info != null)
online.Content = info.Players.Online + "/" + info.Players.Max;
else
online.Content = "获取失败!";
}
private void StartGame_Click(object sender, RoutedEventArgs e)
@ -262,5 +271,17 @@ namespace CTZLauncher
Console.WriteLine(log);
}
#endregion
private void username_KeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
password.Focus();
}
private void password_KeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Enter)
Login_Click(sender, e);
}
}
}

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@ -0,0 +1,49 @@
using LitJson;
using System.Collections.Generic;
namespace CTZLauncher.Modules.Minecraft
{
public class ServerInfo
{
[JsonPropertyName("description")]
public string Description { get; set; }
[JsonPropertyName("players")]
public Players Players { get; set; }
[JsonPropertyName("version")]
public Version Version { get; set; }
[JsonPropertyName("modinfo")]
public ModInfo ModInfo { get; set; }
}
public class ModInfo
{
[JsonPropertyName("type")]
public string Type { get; set; }
[JsonPropertyName("modList")]
public List<Mod> ModList { get; set; }
}
public class Mod
{
[JsonPropertyName("modid")]
public string Modid { get; set; }
[JsonPropertyName("version")]
public string Version { get; set; }
}
public class Version
{
[JsonPropertyName("name")]
public string Name { get; set; }
[JsonPropertyName("protocol")]
public int Protocol { get; set; }
}
public class Players
{
[JsonPropertyName("max")]
public int Max { get; set; }
[JsonPropertyName("online")]
public int Online { get; set; }
}
}

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@ -0,0 +1,98 @@
using CTZLauncher.Modules.Minecraft;
using LitJson;
using System;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Windows.Threading;
namespace CTZLauncher.Tools
{
public class MinecraftServer
{
string address;
int port;
bool finish;
ServerInfo serverinfo;
/// <summary>
/// 获取服务器详细信息
/// </summary>
/// <param name="address">服务器地址</param>
/// <param name="port">服务器端口</param>
public MinecraftServer(string address, int port)
{
this.address = address;
this.port = port;
}
/// <summary>
/// 模仿C#的Application.Doevent函数。可以适当添加try catch 模块
/// </summary>
public void DoEvent()
{
DispatcherFrame frame = new DispatcherFrame();
Dispatcher.CurrentDispatcher.BeginInvoke(DispatcherPriority.Background, new DispatcherOperationCallback(ExitFrame), frame);
Dispatcher.PushFrame(frame);
}
public object ExitFrame(object f)
{
((DispatcherFrame)f).Continue = false;
return null;
}
/// <summary>
/// 异步获取服务器信息
/// </summary>
/// <returns>服务器信息</returns>
public ServerInfo DoAsync()
{
new Thread(new ThreadStart(GetInfoAsync)).Start();
while (finish == false) { DoEvent(); }
return serverinfo;
}
/// <summary>
/// 获取服务器信息
/// </summary>
/// <returns>服务器信息</returns>
public ServerInfo Do()
{
return GetInfo();
}
public void GetInfoAsync()
{
finish = false;
serverinfo = GetInfo();
finish = true;
}
public ServerInfo GetInfo()
{
using (Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
{
try
{
client.Connect(address, port);
if (client.Connected)
{
client.Send(new byte[] { 0x0f, 0x00, 0x04, 0x09, 0x31, 0x32, 0x37, 0x2e, 0x30, 0x2e, 0x30, 0x2e, 0x31, 0x63, 0xdd, 0x01 });
client.Send(new byte[] { 0x01, 0x00 });
byte[] header = new byte[5];
client.Receive(header, header.Length, SocketFlags.None);
byte[] buffer = new byte[1024];
int recover = client.Receive(buffer, buffer.Length, SocketFlags.None);
byte[] data = new byte[recover];
Array.Copy(buffer, data, recover);
string info = Encoding.UTF8.GetString(data);
return JsonMapper.ToObject<ServerInfo>(info);
}
Console.WriteLine("网络连接失败!");
return null;
}
catch (Exception e)
{
Console.WriteLine(e.Message);
Console.WriteLine(e.StackTrace);
return null;
}
}
}
}
}

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@ -11,7 +11,7 @@ namespace MinecraftServerInfo
{
static void Main(string[] args)
{
using (Socket client = new Socket(SocketType.Stream, ProtocolType.Tcp))
using (Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
try
{
client.Connect("four.mengcraft.com", 11133);
@ -19,7 +19,7 @@ namespace MinecraftServerInfo
if (client.Connected)
{
Console.WriteLine("发送数据");
client.Send(new byte[] { 0x0F, 0x00, 0x2F, 0x09, 0x31, 0x32, 0x37, 0x2E, 0x30, 0x2E, 0x30, 0x2E, 0x31, 0x63, 0xDD, 0x01 });
client.Send(new byte[] { 0x0F, 0x00, 0x04, 0x09, 0x31, 0x32, 0x37, 0x2E, 0x30, 0x2E, 0x30, 0x2E, 0x31, 0x63, 0xDD, 0x01 });
client.Send(new byte[] { 0x01, 0x00 });
Console.WriteLine("读取头数据");
byte[] header = new byte[5];