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59 lines
1.3 KiB
Java
59 lines
1.3 KiB
Java
package fr.xephi.authme.events;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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/**
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*
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* This event is call just after store inventory into cache and will empty the
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* player inventory.
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*
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* @author Xephi59
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*/
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public class ProtectInventoryEvent extends CustomEvent {
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private ItemStack[] emptyArmor = null;
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private ItemStack[] emptyInventory = null;
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private Player player;
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private ItemStack[] storedarmor;
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private ItemStack[] storedinventory;
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public ProtectInventoryEvent(Player player) {
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super(true);
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this.player = player;
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this.storedinventory = player.getInventory().getContents();
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this.storedarmor = player.getInventory().getArmorContents();
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this.emptyInventory = new ItemStack[36];
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this.emptyArmor = new ItemStack[4];
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}
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public ItemStack[] getEmptyArmor() {
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return this.emptyArmor;
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}
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public ItemStack[] getEmptyInventory() {
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return this.emptyInventory;
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}
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public Player getPlayer() {
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return this.player;
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}
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public ItemStack[] getStoredArmor() {
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return this.storedarmor;
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}
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public ItemStack[] getStoredInventory() {
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return this.storedinventory;
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}
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public void setNewArmor(ItemStack[] emptyArmor) {
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this.emptyArmor = emptyArmor;
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}
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public void setNewInventory(ItemStack[] emptyInventory) {
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this.emptyInventory = emptyInventory;
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}
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}
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