mirror of
https://e.coding.net/circlecloud/AuthMe.git
synced 2024-12-21 06:38:55 +00:00
modify config and message...
Signed-off-by: 502647092 <jtb1@163.com>
This commit is contained in:
parent
5a00c165dc
commit
48650c7621
@ -9,9 +9,9 @@ import fr.xephi.authme.ConsoleLogger;
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public class Messages extends CustomConfiguration {
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private static Messages singleton = null;
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private String lang = "en";
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private String lang = "zhcn";
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public Messages(File file, String lang) {
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public Messages(final File file, final String lang) {
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super(file);
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load();
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singleton = this;
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@ -29,38 +29,39 @@ public class Messages extends CustomConfiguration {
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singleton = new Messages(Settings.messageFile, Settings.messagesLanguage);
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}
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public void send(CommandSender sender, String msg) {
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if (!Settings.messagesLanguage.equalsIgnoreCase(singleton.lang))
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singleton.reloadMessages();
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String loc = (String) singleton.get(msg);
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if (loc == null) {
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loc = "Error with Translation files, please contact the admin for verify or update translation";
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ConsoleLogger.showError("Error with the " + msg + " translation, verify in your " + getConfigFile() + " !");
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}
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for (String l : loc.split("&n")) {
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sender.sendMessage(l.replace("&", "\u00a7"));
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}
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}
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public String[] send(String msg) {
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public void send(final CommandSender sender, final String msg) {
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if (!Settings.messagesLanguage.equalsIgnoreCase(singleton.lang)) {
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singleton.reloadMessages();
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}
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String s = (String) singleton.get(msg);
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String loc = (String) singleton.get(msg);
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if (loc == null) {
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loc = "错误的语言文件 " + msg + " ; 请联系管理员升级语言文件";
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ConsoleLogger.showError("错误的语言文件 " + msg + " 请检查您的配置文件" + getConfigFile() + " !");
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}
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for (final String l : loc.split("&n")) {
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sender.sendMessage(l.replace("&", "§"));
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}
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}
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public String[] send(final String msg) {
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if (!Settings.messagesLanguage.equalsIgnoreCase(singleton.lang)) {
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singleton.reloadMessages();
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}
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final String s = (String) singleton.get(msg);
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if (s == null) {
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ConsoleLogger.showError("Error with the " + msg + " translation, verify in your " + getConfigFile() + " !");
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String[] loc = new String[1];
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loc[0] = "Error with " + msg + " translation; Please contact the admin for verify or update translation files";
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ConsoleLogger.showError("错误的语言文件 " + msg + " 请检查您的配置文件" + getConfigFile() + " !");
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final String[] loc = new String[1];
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loc[0] = "错误的语言文件 " + msg + " ; 请联系管理员升级语言文件";
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return (loc);
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}
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int i = s.split("&n").length;
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String[] loc = new String[i];
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final int i = s.split("&n").length;
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final String[] loc = new String[i];
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int a;
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for (a = 0; a < i; a++) {
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loc[a] = ((String) this.get(msg)).split("&n")[a].replace("&", "\u00a7");
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loc[a] = ((String) this.get(msg)).split("&n")[a].replace("&", "§");
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}
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if (loc.length == 0) {
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loc[0] = "Error with " + msg + " translation; Please contact the admin for verify or update translation files";
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loc[0] = "错误的语言文件 " + msg + " ; 请联系管理员升级语言文件";
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}
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return loc;
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}
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@ -150,7 +150,7 @@ public final class Settings extends YamlConfiguration {
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}
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public static void loadVariables() {
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messagesLanguage = checkLang(configFile.getString("settings.messagesLanguage", "en").toLowerCase());
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messagesLanguage = checkLang(configFile.getString("settings.messagesLanguage", "zhcn").toLowerCase());
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isPermissionCheckEnabled = configFile.getBoolean("permission.EnablePermissionCheck", false);
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isForcedRegistrationEnabled = configFile.getBoolean("settings.registration.force", true);
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isRegistrationEnabled = configFile.getBoolean("settings.registration.enabled", true);
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@ -1,72 +1,65 @@
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DataSource:
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# What type of database do you want to use?
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# Can be set to: sqlite, sqlitehikari, mysql
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# (sqlitehikari should be more fast than normal sqlite but it's an experimental feature!)
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# 你希望如何存储登陆数据?
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# 允许设置的值: sqlite, sqlitehikari, mysql
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# (sqlitehikari 比普通的 sqlite 更快 但这只是一个实验功能!)
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backend: sqlite
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# Enable database caching
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# 开启数据缓存
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caching: true
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# Database location
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# MySql 数据库地址
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mySQLHost: 127.0.0.1
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# Database Port
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# MySql 数据库端口
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mySQLPort: '3306'
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# MySql Max Connections
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# MySql 最大连接数
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mySQLMaxConections: 25
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# Username about Database Connection Infos
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# MySql 用户名
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mySQLUsername: authme
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# Password about Database Connection Infos
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# MySql 密码
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mySQLPassword: '12345'
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# Database Name, use with converters or as SQLITE database name
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# MySql 数据库名称, 或者是 SQLITE 数据库名称
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mySQLDatabase: authme
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# Table of the database
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# 数据库表名
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mySQLTablename: authme
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# Column of IDs to sort data
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# 字段 id 字段名
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mySQLColumnId: id
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# Column for storing or checking players nickname
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# 字段 username 字段名
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mySQLColumnName: username
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# Column for storing players passwords
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# 字段 password 字段名
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mySQLColumnPassword: password
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# Column for storing players emails
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# 字段 email 字段名
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mySQLColumnEmail: email
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# Column for Saving if a player is logged in or not
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# 字段 isLogged 字段名
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mySQLColumnLogged: isLogged
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# Column for storing players IPs
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# 字段 ip 字段名
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mySQLColumnIp: ip
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# Column for storing players lastlogins
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# 字段 lastlogin 字段名
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mySQLColumnLastLogin: lastlogin
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# Column for SaveQuitLocation - X
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# 字段 x 字段名
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mySQLlastlocX: x
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# Column for SaveQuitLocation - Y
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# 字段 y 字段名
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mySQLlastlocY: y
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# Column for SaveQuitLocation - Z
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# 字段 z 字段名
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mySQLlastlocZ: z
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# Column for SaveQuitLocation - World name
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# 字段 world 字段名
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mySQLlastlocWorld: world
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# Column for RealName
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# 字段 realname 字段名
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mySQLRealName: realname
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settings:
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sessions:
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# Do you want to enable the session feature?
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# If enabled, when a player authenticates successfully,
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# his IP and his nickname is saved.
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# The next time the player joins the server, if his IP
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# is the same of the last time, and the timeout time
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# hasn't expired, he will not need to authenticate.
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# 是否开启 Session 缓存.
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# 如果开启 Session 玩家可以在特殊情况下自动登录.
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# 他的IP和名称将会被保存.
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# 在他下次进入服务器时.
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# 如果 名称 IP 都相同 并且没有超出缓存时间.
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# 那么他可以自动登录到服务器.
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enabled: false
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# After how many minutes a session should expire?
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# 0 for unlimited time (Very dangerous, use it at your own risk!)
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# Consider that session will end only after the timeout time, and
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# if the player's ip has changed but the timeout hasn't expired,
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# player will be kicked out of sever due to invalidSession!
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# Session 缓存时间
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timeout: 10
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# Should the session expire if the player try to login with an
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# another IP Address?
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# 下次登陆是否需要检查 IP
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sessionExpireOnIpChange: true
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restrictions:
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# Can not authenticated players chat and see the chat log?
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# Care that this feature blocks also all the commands not
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# listed in the list below.
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# 未登录情况下是否允许聊天.
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allowChat: false
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# Commands allowed when a player is not authenticated
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# 未登录情况下允许使用的命令.
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allowCommands:
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- /login
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- /register
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@ -74,9 +67,9 @@ settings:
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- /reg
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- /email
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- /captcha
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# Max number of allowed registrations per IP (default: 1)
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# 每一个 IP 允许注册的账号 (默认: 1)
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maxRegPerIp: 1
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# Max allowed username length
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# 允许的最大用户名长度
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maxNicknameLength: 16
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# When this setting is enabled, online players can't be kicked out
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# due to "Logged in from another Location"
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@ -140,8 +133,8 @@ settings:
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- world_the_end
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# Ban ip when the ip is not the ip registered in database
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banUnsafedIP: false
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# Spawn Priority, Values : authme, essentials, multiverse, default
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spawnPriority: authme,essentials,multiverse,default
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# Spawn Priority, Values : authme, essentials, default
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spawnPriority: authme,essentials,default
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# Maximum Login authorized by IP
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maxLoginPerIp: 0
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# Maximum Join authorized by IP
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@ -234,7 +227,7 @@ settings:
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# It is CaseSensitive!
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UnrestrictedName: []
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# Message language, available : en, de, br, cz, pl, fr, ru, hu, sk, es, zhtw, fi, zhcn, lt, it, ko, pt
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messagesLanguage: en
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messagesLanguage: zhcn
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# Force these commands after /login, without any '/', use %p for replace with player name
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forceCommands: []
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# Force these commands after /login as a server console, without any '/', use %p for replace with player name
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@ -351,8 +344,6 @@ Email:
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# WhiteList only these domains for emails
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emailWhitelisted: []
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Hooks:
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# Do we need to hook with multiverse for spawn checking?
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multiverse: true
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# Do we need to hook with BungeeCord for get the real Player ip ?
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bungeecord: false
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# Do we need to disable Essentials SocialSpy on join ?
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@ -385,6 +376,7 @@ Protection:
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countries:
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- US
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- GB
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- CN
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# Countries blacklisted automatically ( without any needed to enable protection )
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countriesBlacklist:
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- A1
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@ -1,10 +1,10 @@
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name: AuthMe
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author: Xephi59
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authors: [Xephi59, 喵♂呜]
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website: http://dev.bukkit.org/bukkit-plugins/authme-reloaded/
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description: AuthMe prevents people, which aren't logged in, from doing stuff like placing blocks, moving, typing commands or seeing the inventory of the player.
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main: fr.xephi.authme.AuthMe
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version: ${project.version}
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softdepend: [Vault, ChestShop, Multiverse-Core, Citizens, CombatTag, Essentials, EssentialsSpawn, PerWorldInventories, ProtocolLib]
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softdepend: [Vault, ChestShop, Citizens, Essentials, EssentialsSpawn, ProtocolLib]
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commands:
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register:
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description: Register an account
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